Well, we get closer and closer to our Facebook profiles and mySpaces having all sorts of little annexes, bedrooms, studies, virtual houses with our cross-platform avatars wandering from room to room from friend to friend a great virtual migration of our digital selves.

Now, with the Facebook ability to add mini apps, two initiatives allow you to append your Facebook profile with your SL profile.
One reviewer looks at two applications.
For purists, this will not come as good news – the concept of the magic circle survives. And the choice to connect a RL identity with a virtual avatar should not be taken lightly. But it does point to a longer-term trend. I figure that one day we’ll all have “mains” which are verified and connected to our RL identities. The virtual roaming versions of ourselves, interchangeable in business and social settings – our friends will connect with us in meat space or virtual space, and the identities will seamlessly bleed – with our virtual identities having a few more options for how we travel, access information and interconnect. In fact, our virtual identities may end up taking on lives of their own, programmed to cull information banks, tend the store, respond to IMs, send out meeting requests – who knows.
We’ll also have a grab bag of alts, used primarly for gaming, role playing, and personal exploration, linked to our mains for identity and age verification purposes through an identity linkage system, the links of which we will choose to make visible or invisible, much like the SL age verification system which allows you the choice of which verified information you display in your profile.
For now, and for those who long ago brought the walls down between their virtual and real selves.
Side note: I recently read a post to a gaming forum, wish I could find it, that lambasted the IBM/Linden announcement of creating portable avatars as nothing more than a money grab by big IT. Do the gamers GET it? They asked why you would want your avatar to move from one world to another – a palladin in one space and a gangster or future warrior in another? It’s interesting to see that the gaming community, for the most part, often seems to be ignoring the broader implications of virtual worlds. Their preference for closed systems with an almost illicit economy springing up from gold sales puts me in mind of the techies who didn’t understand that mainframes would not rule the universe forever.

