Business in Virtual Worlds, Second Life

Second Life Hot Product for 2007?

Nice to see a more positive review of SL that focuses on its potential for creativity, collaboration, and individual entrepeneurship.

I was particularly taken with this paragraph…it struck me as the whole point:

I’m not sure if there have been any significant studies relative to the many psychological questions that must surround participation in virtual worlds. I know I haven’t seen one. I think that the experience could be very beneficial to some people. The enhanced creative options can lead to fulfillment via expression, even if those expressions take place in a virtual world. People who have aspirations beyond what their own hometown can provide them may find particular satisfaction in building and owning a virtual business in Second Life. A musical performer might get a level of exposure not otherwise attainable. A dress designer might become a recognized talent in their field.

There are also some nice follow-up comments, including this comment by Doreen Garrigus:

What I see happening in Second Life is a flowering, a stunning burst of human creativity, intellect and communication across national boundaries. People everywhere want to be surrounded by beauty and intricacy, and they want to have some part in its creation. Second Life, alone of all extant virtual worlds, provides a place for them to do that.

Creative Commons License
This work is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 Unported License.