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	<title>Comments on: Building Outside of Second Life: Prim Composer</title>
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	<description>Virtual worlds and creativity, business, collaboration, and identity.</description>
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		<title>By: Dusan Writer&#8217;s Metaverse &#187; Second Life and OpenSim Achieve Near Seamless Integration with 3DS Max</title>
		<link>http://dusanwriter.com/index.php/2008/03/17/building-outside-of-second-life-prim-composer/comment-page-1/#comment-19053</link>
		<dc:creator>Dusan Writer&#8217;s Metaverse &#187; Second Life and OpenSim Achieve Near Seamless Integration with 3DS Max</dc:creator>
		<pubDate>Mon, 22 Sep 2008 03:42:14 +0000</pubDate>
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		<description>[...] fully composed and rendered in 3DS. And it&#8217;s free. (But I beg of you, make a donation!) I wasn&#8217;t sure it could deliver when I ran across what was promised - but it does, and [...]</description>
		<content:encoded><![CDATA[<p>[...] fully composed and rendered in 3DS. And it&#8217;s free. (But I beg of you, make a donation!) I wasn&#8217;t sure it could deliver when I ran across what was promised &#8211; but it does, and [...]</p>
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