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	<title>Comments on: It&#8217;s All Talk: Linden Lab, Mercedes Benz, and Golgothica</title>
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	<description>Virtual worlds and creativity, business, collaboration, and identity.</description>
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		<title>By: Dirk Singer</title>
		<link>http://dusanwriter.com/index.php/2008/11/27/linden-lab-second-life-mercedes-golgothica/comment-page-1/#comment-22322</link>
		<dc:creator>Dirk Singer</dc:creator>
		<pubDate>Sat, 29 Nov 2008 14:17:26 +0000</pubDate>
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		<description>Absolutely, a year ago the Mercedes announcement would have taken place in Second Life, but the simple fact of the matter is that today Second Life is almost an impossible sell for a brand marketer.   

A fair share of the exposure SL now gets outside the community is negative to the point of mocking - witness the recent case of the British couple who met in SL and then got divorced.  It just lacks credibility (even though there&#039;s also an appreciation that virtual worlds per se have potential)

For what it&#039;s worth I think Linden Labs has a golden opportunity to capitalise on the economic downturn and people staying indoors, and could do worse than to actually be up-front about a big draw that virtual worlds have - a place to escape the &#039;desert of the real&#039; and be who or what you&#039;ve always wanted to be (I posted about this almost a year ago: http://bit.ly/5AXk(</description>
		<content:encoded><![CDATA[<p>Absolutely, a year ago the Mercedes announcement would have taken place in Second Life, but the simple fact of the matter is that today Second Life is almost an impossible sell for a brand marketer.   </p>
<p>A fair share of the exposure SL now gets outside the community is negative to the point of mocking &#8211; witness the recent case of the British couple who met in SL and then got divorced.  It just lacks credibility (even though there&#8217;s also an appreciation that virtual worlds per se have potential)</p>
<p>For what it&#8217;s worth I think Linden Labs has a golden opportunity to capitalise on the economic downturn and people staying indoors, and could do worse than to actually be up-front about a big draw that virtual worlds have &#8211; a place to escape the &#8216;desert of the real&#8217; and be who or what you&#8217;ve always wanted to be (I posted about this almost a year ago: <a href="http://bit.ly/5AXk(" rel="nofollow">http://bit.ly/5AXk(</a></p>
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