Comments on: Philip Rosedale on Metanomics: 5 Things I’d Like to Hear http://dusanwriter.com/index.php/2009/01/19/philip-rosedale-on-metanomics-5-things-id-like-to-hear/ Virtual worlds and creativity, business, collaboration, and identity. Thu, 22 Jan 2009 19:43:58 +0000 http://wordpress.org/?v=2.5 By: trefor Beardmore http://dusanwriter.com/index.php/2009/01/19/philip-rosedale-on-metanomics-5-things-id-like-to-hear/#comment-29341 trefor Beardmore Wed, 21 Jan 2009 17:35:34 +0000 http://dusanwriter.com/?p=1134#comment-29341 Has a one time noobie at one time, i could do with all the help that's going, it hard to understand all the concepts and all the technie words and still get my head around a 3D world, So for those oldies out there who have forgot what it's like to be a noobie, here a quote from some one i was trying to teach basic keyboard skills too, "where the any key" this is a responds to a message that that used to pop saying "Press any key to continue" I know thing have move on since then but you get the same feeling when you first join Second Life, it's a lot to take in for some people, so any help a noobie gets has to be good thing, just remember a noobie is a future business person in sl, and it has knock on effect. Remember to look at a bigger picture. Has a one time noobie at one time, i could do with all the help that’s going, it hard to understand all the concepts and all the technie words and still get my head around a 3D world, So for those oldies out there who have forgot what it’s like to be a noobie, here a quote from some one i was trying to teach basic keyboard skills too, “where the any key” this is a responds to a message that that used to pop saying “Press any key to continue” I know thing have move on since then but you get the same feeling when you first join Second Life, it’s a lot to take in for some people, so any help a noobie gets has to be good thing, just remember a noobie is a future business person in sl, and it has knock on effect. Remember to look at a bigger picture.

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By: Doubledown Tandino http://dusanwriter.com/index.php/2009/01/19/philip-rosedale-on-metanomics-5-things-id-like-to-hear/#comment-29095 Doubledown Tandino Mon, 19 Jan 2009 22:25:52 +0000 http://dusanwriter.com/?p=1134#comment-29095 The hour flew by! The talk went very well. Beyers and Philip did a great job touching on many many points and issues with the small amount of time they had. What I think is most important at this point: When will Philip Rosedale do this again? The hour flew by! The talk went very well. Beyers and Philip did a great job touching on many many points and issues with the small amount of time they had.

What I think is most important at this point:
When will Philip Rosedale do this again?

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By: AWM Mars http://dusanwriter.com/index.php/2009/01/19/philip-rosedale-on-metanomics-5-things-id-like-to-hear/#comment-29079 AWM Mars Mon, 19 Jan 2009 19:18:32 +0000 http://dusanwriter.com/?p=1134#comment-29079 When are we going to have a greater choice of media in SL? With so many technologies out there, it will open up a huge raft of potential business in SL. QuickTime is good, but what about having proper functionality in the player, maybe even action scripts directly linked to the media, for interactivity. It's not rocket science. The ability to be able to communicate between this environment and the outside world, will open the pathway for greater productivity. Something that is already built in from the source in emerging environments. Come on LL get with the programme, if you want to sincerely survive. When are we going to have a greater choice of media in SL? With so many technologies out there, it will open up a huge raft of potential business in SL.
QuickTime is good, but what about having proper functionality in the player, maybe even action scripts directly linked to the media, for interactivity.
It’s not rocket science.

The ability to be able to communicate between this environment and the outside world, will open the pathway for greater productivity. Something that is already built in from the source in emerging environments. Come on LL get with the programme, if you want to sincerely survive.

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By: Jim http://dusanwriter.com/index.php/2009/01/19/philip-rosedale-on-metanomics-5-things-id-like-to-hear/#comment-29077 Jim Mon, 19 Jan 2009 17:53:36 +0000 http://dusanwriter.com/?p=1134#comment-29077 Sigmund, With point #5, you mentioned purchasing more prims. Are you referring to an imposed limit of prims in a certain area? If so, do you have any concern that there might be simple limits of possibility in what the SL browser can handle? I know that in Active Worlds people gripe about wanting to be able to use higher poly counts, and yes while higher powered computers can handle more rendering, the browser itself has certain inherent limits that make incredibly high poly objects dangerous. I don't know if SL has similar limits or not, but that might be why it's limited now? Dusan - I like some of your points, and your comment on HTML clears up a couple of questions I had posted in another comment. A while back I noted that SL was going to focus on the users first hour experience, which is something that seems very necessary to me. Your first point, improving "search" would be a great step in that direction. However, I'm not sure many "oldies" would appreciate primary focus being on a few newbies, so I'll pipe down on why that would be benefitial. Maybe I'm wrong ;) Jim Sigmund,

With point #5, you mentioned purchasing more prims. Are you referring to an imposed limit of prims in a certain area? If so, do you have any concern that there might be simple limits of possibility in what the SL browser can handle? I know that in Active Worlds people gripe about wanting to be able to use higher poly counts, and yes while higher powered computers can handle more rendering, the browser itself has certain inherent limits that make incredibly high poly objects dangerous. I don’t know if SL has similar limits or not, but that might be why it’s limited now?

Dusan - I like some of your points, and your comment on HTML clears up a couple of questions I had posted in another comment. A while back I noted that SL was going to focus on the users first hour experience, which is something that seems very necessary to me. Your first point, improving “search” would be a great step in that direction. However, I’m not sure many “oldies” would appreciate primary focus being on a few newbies, so I’ll pipe down on why that would be benefitial. Maybe I’m wrong ;)

Jim

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By: Dusan http://dusanwriter.com/index.php/2009/01/19/philip-rosedale-on-metanomics-5-things-id-like-to-hear/#comment-29076 Dusan Mon, 19 Jan 2009 17:46:00 +0000 http://dusanwriter.com/?p=1134#comment-29076 I'm with you Sigmund on all of that. Sounds like we need a show with M no? :) I’m with you Sigmund on all of that. Sounds like we need a show with M no? :)

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By: Sigmund Leominster http://dusanwriter.com/index.php/2009/01/19/philip-rosedale-on-metanomics-5-things-id-like-to-hear/#comment-29053 Sigmund Leominster Mon, 19 Jan 2009 15:34:50 +0000 http://dusanwriter.com/?p=1134#comment-29053 Well, here's my list of things to address: 1. Stability 2. Stability 3. Stability OK, so that's the same thing three times but honestly, if there were ONE thing that you want ANY product to do it's WORK! HMTL-on-a-prim? Gee, that would be swell but if it crashes, we're no closer. 4. More scalable land prices Want to make everyone a capitalist? Then let them buy their own little plot of land and build on it. And make the tier price go up incrementally, rather than have big jumps - say from $5 to 15$ just by adding an extra 1024m. 5. Prim purchases Yes, let folks have more prims but paid for. Sure you can push up the prims by buying more land on the same sim, but what if the sim is full? You can't transfer prim limits from your total land holdings. I have to think that it's doable - it's just a big database after all. 6. IP protection When folks have (a) land and (b) stuff, they become vested. But if that stuff is ripped off, they get discouraged. Maybe we have to consider making sign-on contingent on providing a credit card number. That will discourage folks from simply creating a new alt when they get banned. 7. Better quality graphics Man, those promos from Nurien using the NVIDIA PhysX engine look sweet! Sure they have no product just yet, but they recently pulled in an extra $15 million in capital so something has to happen soon before the VCs pull the plug. OK, I feel better now. Of course, there is absolutely no chance that my list will get anywhere close to Philip's line-of-sight but simply stating what I think is cathartic enough. Well, here’s my list of things to address:

1. Stability
2. Stability
3. Stability

OK, so that’s the same thing three times but honestly, if there were ONE thing that you want ANY product to do it’s WORK! HMTL-on-a-prim? Gee, that would be swell but if it crashes, we’re no closer.

4. More scalable land prices
Want to make everyone a capitalist? Then let them buy their own little plot of land and build on it. And make the tier price go up incrementally, rather than have big jumps - say from $5 to 15$ just by adding an extra 1024m.

5. Prim purchases
Yes, let folks have more prims but paid for. Sure you can push up the prims by buying more land on the same sim, but what if the sim is full? You can’t transfer prim limits from your total land holdings. I have to think that it’s doable - it’s just a big database after all.

6. IP protection
When folks have (a) land and (b) stuff, they become vested. But if that stuff is ripped off, they get discouraged. Maybe we have to consider making sign-on contingent on providing a credit card number. That will discourage folks from simply creating a new alt when they get banned.

7. Better quality graphics
Man, those promos from Nurien using the NVIDIA PhysX engine look sweet! Sure they have no product just yet, but they recently pulled in an extra $15 million in capital so something has to happen soon before the VCs pull the plug.

OK, I feel better now. Of course, there is absolutely no chance that my list will get anywhere close to Philip’s line-of-sight but simply stating what I think is cathartic enough.

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