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	<title>Comments on: OpenSim and Rezzing Textures: 200% Increase in Load Speeds</title>
	<atom:link href="http://dusanwriter.com/index.php/2009/04/10/opensim-and-rezzing-textures-200-increase-in-load-speeds/feed/" rel="self" type="application/rss+xml" />
	<link>http://dusanwriter.com/index.php/2009/04/10/opensim-and-rezzing-textures-200-increase-in-load-speeds/</link>
	<description>Virtual worlds and creativity, business, collaboration, and identity.</description>
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		<title>By: Rodney Ghianni</title>
		<link>http://dusanwriter.com/index.php/2009/04/10/opensim-and-rezzing-textures-200-increase-in-load-speeds/comment-page-1/#comment-258655</link>
		<dc:creator>Rodney Ghianni</dc:creator>
		<pubDate>Sun, 13 Feb 2011 00:03:35 +0000</pubDate>
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		<description>This website online is known as a walk-by for all of the data you wanted about this and didn’t know who to ask. Glimpse right here, and also you’ll definitely uncover it.</description>
		<content:encoded><![CDATA[<p>This website online is known as a walk-by for all of the data you wanted about this and didn’t know who to ask. Glimpse right here, and also you’ll definitely uncover it.</p>
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		<title>By: Balpien Hammerer</title>
		<link>http://dusanwriter.com/index.php/2009/04/10/opensim-and-rezzing-textures-200-increase-in-load-speeds/comment-page-1/#comment-55905</link>
		<dc:creator>Balpien Hammerer</dc:creator>
		<pubDate>Tue, 30 Jun 2009 16:09:01 +0000</pubDate>
		<guid isPermaLink="false">http://dusanwriter.com/?p=1211#comment-55905</guid>
		<description>Good for you, Tom. Having looked at the video, I can see the textures are being loaded in avatar/object distance priority (with the exception of ground textures, very good) and no stalls! Did you just fix the viewer, remaining with the old UDP approach, or is this a the HTTP streaming approach?</description>
		<content:encoded><![CDATA[<p>Good for you, Tom. Having looked at the video, I can see the textures are being loaded in avatar/object distance priority (with the exception of ground textures, very good) and no stalls! Did you just fix the viewer, remaining with the old UDP approach, or is this a the HTTP streaming approach?</p>
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		<title>By: A Positive Love Story &#171; Ahuva&#8217;s Blog</title>
		<link>http://dusanwriter.com/index.php/2009/04/10/opensim-and-rezzing-textures-200-increase-in-load-speeds/comment-page-1/#comment-42744</link>
		<dc:creator>A Positive Love Story &#171; Ahuva&#8217;s Blog</dc:creator>
		<pubDate>Wed, 15 Apr 2009 12:36:27 +0000</pubDate>
		<guid isPermaLink="false">http://dusanwriter.com/?p=1211#comment-42744</guid>
		<description>[...] He writes about virtual worlds, not just about SL. I have learned many interesting things about OpenSim and the discussions on interoperability. There have been posts on corporations doing business in [...]</description>
		<content:encoded><![CDATA[<p>[...] He writes about virtual worlds, not just about SL. I have learned many interesting things about OpenSim and the discussions on interoperability. There have been posts on corporations doing business in [...]</p>
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	<item>
		<title>By: rightasrain</title>
		<link>http://dusanwriter.com/index.php/2009/04/10/opensim-and-rezzing-textures-200-increase-in-load-speeds/comment-page-1/#comment-42550</link>
		<dc:creator>rightasrain</dc:creator>
		<pubDate>Tue, 14 Apr 2009 10:38:14 +0000</pubDate>
		<guid isPermaLink="false">http://dusanwriter.com/?p=1211#comment-42550</guid>
		<description>great effort. We are upgrading this week and hope this fix is in.  Tom -- what is your shirt size! http://rezzable.com/tshirts we send you a freebie.</description>
		<content:encoded><![CDATA[<p>great effort. We are upgrading this week and hope this fix is in.  Tom &#8212; what is your shirt size! <a href="http://rezzable.com/tshirts" rel="nofollow">http://rezzable.com/tshirts</a> we send you a freebie.</p>
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		<title>By: Justin Clark-Casey</title>
		<link>http://dusanwriter.com/index.php/2009/04/10/opensim-and-rezzing-textures-200-increase-in-load-speeds/comment-page-1/#comment-42112</link>
		<dc:creator>Justin Clark-Casey</dc:creator>
		<pubDate>Sat, 11 Apr 2009 04:49:04 +0000</pubDate>
		<guid isPermaLink="false">http://dusanwriter.com/?p=1211#comment-42112</guid>
		<description>Thanks for the contribution to OpenSim, Dusan and Tom.  This should be a nice improvement and looks good under early trunk testing.</description>
		<content:encoded><![CDATA[<p>Thanks for the contribution to OpenSim, Dusan and Tom.  This should be a nice improvement and looks good under early trunk testing.</p>
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		<title>By: Alberik Rotaru</title>
		<link>http://dusanwriter.com/index.php/2009/04/10/opensim-and-rezzing-textures-200-increase-in-load-speeds/comment-page-1/#comment-42103</link>
		<dc:creator>Alberik Rotaru</dc:creator>
		<pubDate>Sat, 11 Apr 2009 03:47:42 +0000</pubDate>
		<guid isPermaLink="false">http://dusanwriter.com/?p=1211#comment-42103</guid>
		<description>I dropped my jaw too. But then I asked myself why LL has not even bothered to test the Balpien/Wayfinder idea and my jaw was straight back on the floor.</description>
		<content:encoded><![CDATA[<p>I dropped my jaw too. But then I asked myself why LL has not even bothered to test the Balpien/Wayfinder idea and my jaw was straight back on the floor.</p>
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		<title>By: Metanews Daily 45 &#124; SLPN</title>
		<link>http://dusanwriter.com/index.php/2009/04/10/opensim-and-rezzing-textures-200-increase-in-load-speeds/comment-page-1/#comment-42095</link>
		<dc:creator>Metanews Daily 45 &#124; SLPN</dc:creator>
		<pubDate>Sat, 11 Apr 2009 02:43:16 +0000</pubDate>
		<guid isPermaLink="false">http://dusanwriter.com/?p=1211#comment-42095</guid>
		<description>[...] http://dusanwriter.com/index.php/2009/04/10/opensim-and-rezzing-textures-200-increase-in-load-speeds... [...]</description>
		<content:encoded><![CDATA[<p>[...] <a href="http://dusanwriter.com/index.php/2009/04/10/opensim-and-rezzing-textures-200-increase-in-load-speeds" rel="nofollow">http://dusanwriter.com/index.php/2009/04/10/opensim-and-rezzing-textures-200-increase-in-load-speeds</a>&#8230; [...]</p>
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	<item>
		<title>By: links for 2009-04-10 &#124; Metaverse3d.com</title>
		<link>http://dusanwriter.com/index.php/2009/04/10/opensim-and-rezzing-textures-200-increase-in-load-speeds/comment-page-1/#comment-42084</link>
		<dc:creator>links for 2009-04-10 &#124; Metaverse3d.com</dc:creator>
		<pubDate>Sat, 11 Apr 2009 01:06:14 +0000</pubDate>
		<guid isPermaLink="false">http://dusanwriter.com/?p=1211#comment-42084</guid>
		<description>[...] Dusan Writer’s Metaverse » OpenSim and Rezzing Textures: 200% Increase in Load Speeds [...]</description>
		<content:encoded><![CDATA[<p>[...] Dusan Writer’s Metaverse » OpenSim and Rezzing Textures: 200% Increase in Load Speeds [...]</p>
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		<title>By: Sunn Thunders</title>
		<link>http://dusanwriter.com/index.php/2009/04/10/opensim-and-rezzing-textures-200-increase-in-load-speeds/comment-page-1/#comment-42074</link>
		<dc:creator>Sunn Thunders</dc:creator>
		<pubDate>Fri, 10 Apr 2009 22:47:41 +0000</pubDate>
		<guid isPermaLink="false">http://dusanwriter.com/?p=1211#comment-42074</guid>
		<description>Pardon me while I scrape my jaw off the floor. Simply amazing speed! 

I, for one, have been on the receiving end of dismal texture load speeds since joining SL. I can&#039;t afford the ultra-fanciest computer equipment, so I get to trudge and slog through grayness the majority of the time.

Oh, if only would LL hear my cry and actually make speedy, efficient texture loading a priority and a reality. Haven&#039;t I suffered enough? (On the plus side, I can navigate almost exclusively with my minimap--it&#039;s like a 7th sense, except that my 1st sense is all gray to begin with...)</description>
		<content:encoded><![CDATA[<p>Pardon me while I scrape my jaw off the floor. Simply amazing speed! </p>
<p>I, for one, have been on the receiving end of dismal texture load speeds since joining SL. I can&#8217;t afford the ultra-fanciest computer equipment, so I get to trudge and slog through grayness the majority of the time.</p>
<p>Oh, if only would LL hear my cry and actually make speedy, efficient texture loading a priority and a reality. Haven&#8217;t I suffered enough? (On the plus side, I can navigate almost exclusively with my minimap&#8211;it&#8217;s like a 7th sense, except that my 1st sense is all gray to begin with&#8230;)</p>
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	<item>
		<title>By: HatHead Rickenbacker</title>
		<link>http://dusanwriter.com/index.php/2009/04/10/opensim-and-rezzing-textures-200-increase-in-load-speeds/comment-page-1/#comment-42043</link>
		<dc:creator>HatHead Rickenbacker</dc:creator>
		<pubDate>Fri, 10 Apr 2009 19:50:31 +0000</pubDate>
		<guid isPermaLink="false">http://dusanwriter.com/?p=1211#comment-42043</guid>
		<description>Awesome news - congratulations!</description>
		<content:encoded><![CDATA[<p>Awesome news &#8211; congratulations!</p>
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