Comments on: Quick Hit: Dynamic Shadows in Second Life http://dusanwriter.com/index.php/2009/05/05/quick-hit-dynamic-shadows-in-second-life/ Virtual worlds and creativity, business, collaboration, and identity. Sun, 10 May 2009 10:16:41 +0000 http://wordpress.org/?v=2.5 By: Ora Pera http://dusanwriter.com/index.php/2009/05/05/quick-hit-dynamic-shadows-in-second-life/#comment-46594 Ora Pera Tue, 05 May 2009 20:59:09 +0000 http://dusanwriter.com/?p=1229#comment-46594 Hi Dusan, don't forget to change settings in the debug menu. Find ‘RenderDeffered’ and make sure it is set to ‘FALSE'. Find ‘RenderUseFBO’ and set that one to ‘TRUE’. Go back to ‘RenderDeffered’ and set that to ‘TRUE’ also. It worked for me. Same has to be done with Kirstens viewer that incorporated shadows. More on: http://www.vintfalken.com/kirstens-viewer-sl-shadows-for-the-masses-with-good-enough-pcs/ Oh btw, I enjoy your writing very much Thank you. Hi Dusan, don’t forget to change settings in the debug menu.
Find ‘RenderDeffered’ and make sure it is set to ‘FALSE’.
Find ‘RenderUseFBO’ and set that one to ‘TRUE’.
Go back to ‘RenderDeffered’ and set that to ‘TRUE’ also.

It worked for me.
Same has to be done with Kirstens viewer that incorporated shadows.

More on:
http://www.vintfalken.com/kirstens-viewer-sl-shadows-for-the-masses-with-good-enough-pcs/

Oh btw, I enjoy your writing very much Thank you.

]]>
By: Fearkiller Dorchester http://dusanwriter.com/index.php/2009/05/05/quick-hit-dynamic-shadows-in-second-life/#comment-46575 Fearkiller Dorchester Tue, 05 May 2009 17:34:42 +0000 http://dusanwriter.com/?p=1229#comment-46575 Man, that was awesome. It never dawned on me that there were shadows included on sl but then again I'm just a baby resident. I'd be interested to know if you ever get them running. Man, that was awesome. It never dawned on me that there were shadows included on sl but then again I’m just a baby resident. I’d be interested to know if you ever get them running.

]]>
By: Tateru Nino http://dusanwriter.com/index.php/2009/05/05/quick-hit-dynamic-shadows-in-second-life/#comment-46527 Tateru Nino Tue, 05 May 2009 11:59:04 +0000 http://dusanwriter.com/?p=1229#comment-46527 Versions with running shadow code are easily available from the Lab, but there's a four-step process to turn it on, and it was only designed to work with Nvidia 8+ chipsets (though I believe it will work with one ATI chipset, if you have the right drivers). If you're stuck, give me a holler. Versions with running shadow code are easily available from the Lab, but there’s a four-step process to turn it on, and it was only designed to work with Nvidia 8+ chipsets (though I believe it will work with one ATI chipset, if you have the right drivers).

If you’re stuck, give me a holler.

]]>