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	<title>Comments on: Mesh Imports: Will Second Life Ever Be the Same?</title>
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	<link>http://dusanwriter.com/index.php/2009/09/16/mesh-imports-will-second-life-ever-be-the-same/</link>
	<description>Virtual worlds and creativity, business, collaboration, and identity.</description>
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		<title>By: Community-Chest &#187; Bookmarks for septembre 21st from 10:35 to 15:15</title>
		<link>http://dusanwriter.com/index.php/2009/09/16/mesh-imports-will-second-life-ever-be-the-same/comment-page-1/#comment-95625</link>
		<dc:creator>Community-Chest &#187; Bookmarks for septembre 21st from 10:35 to 15:15</dc:creator>
		<pubDate>Mon, 21 Sep 2009 13:30:19 +0000</pubDate>
		<guid isPermaLink="false">http://dusanwriter.com/?p=1365#comment-95625</guid>
		<description>[...] Dusan Writer&#8217;s Metaverse &#187; Mesh Imports: Will Second Life Ever Be the Same? &#8211; Virtual worlds and creativity, business, collaboration, and identity. [...]</description>
		<content:encoded><![CDATA[<p>[...] Dusan Writer&rsquo;s Metaverse &raquo; Mesh Imports: Will Second Life Ever Be the Same? &#8211; Virtual worlds and creativity, business, collaboration, and identity. [...]</p>
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		<title>By: Metacam Oh</title>
		<link>http://dusanwriter.com/index.php/2009/09/16/mesh-imports-will-second-life-ever-be-the-same/comment-page-1/#comment-94940</link>
		<dc:creator>Metacam Oh</dc:creator>
		<pubDate>Fri, 18 Sep 2009 15:47:35 +0000</pubDate>
		<guid isPermaLink="false">http://dusanwriter.com/?p=1365#comment-94940</guid>
		<description>I think it would benefit the lab to fix texture loading, alphas and regular prims too.</description>
		<content:encoded><![CDATA[<p>I think it would benefit the lab to fix texture loading, alphas and regular prims too.</p>
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	<item>
		<title>By: radar</title>
		<link>http://dusanwriter.com/index.php/2009/09/16/mesh-imports-will-second-life-ever-be-the-same/comment-page-1/#comment-94728</link>
		<dc:creator>radar</dc:creator>
		<pubDate>Fri, 18 Sep 2009 06:48:02 +0000</pubDate>
		<guid isPermaLink="false">http://dusanwriter.com/?p=1365#comment-94728</guid>
		<description>This is all well and good, but before we get too excited, has LL set a timeline for this yet?  And on a side note, is the shadows thing still slated to be windows only?

SL needs mesh imports, but it&#039;s not here yet. And T Linden wasn&#039;t able to say when it would be either.</description>
		<content:encoded><![CDATA[<p>This is all well and good, but before we get too excited, has LL set a timeline for this yet?  And on a side note, is the shadows thing still slated to be windows only?</p>
<p>SL needs mesh imports, but it&#8217;s not here yet. And T Linden wasn&#8217;t able to say when it would be either.</p>
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