Comments on: Second Life and the Superbowl: Is Linden Lab Ready for Prime Time? http://dusanwriter.com/index.php/2009/10/08/second-life-and-the-superbowl-is-linden-lab-ready-for-prime-time/ Virtual worlds and creativity, business, collaboration, and identity. Mon, 12 Oct 2009 15:10:26 -0400 http://wordpress.org/?v=2.8.4 hourly 1 By: Wiz Nordberg http://dusanwriter.com/index.php/2009/10/08/second-life-and-the-superbowl-is-linden-lab-ready-for-prime-time/comment-page-1/#comment-103024 Wiz Nordberg Mon, 12 Oct 2009 03:13:56 +0000 http://dusanwriter.com/?p=1412#comment-103024 I agree completely with Coyle: The problem is that Second Life doesn't have mass appeal. But, is that a problem at all? Why the mandate that Second Life have mass appeal at all? Where is this coming from? The world is full useful niche markets, and maybe Second Life is one of them. Maybe virtual worlds themselves are more of a niche than we care to think... check those keywords in Google Trends sometime. More interestingly, what is Linden Labs business motivation for Second Life to have mainstream appeal? Right now, they are an elite hosting company. They charge ridiculous rates for virtual property to empower people who have intense creative motivations and vivid imaginations. The people paying the bills do not fit the mainstream demographic. For mainstream appeal, the experience would need to be flattened. Individuals and small boutique content creators would become the minority, and high-end content creators able to create expensive experiences aimed at mainstream markets would dominate. By going in that direction, the lab would encourage greater and greater competition. Hosting fees would flatten and revenue would decrease significantly. In a truly competitive environment where property is available for $9.95 per month per sim, the lab's whole approach would need to change. Essentially, Second Life is like a dazzling resort hotel that can charge anything it wishes for one of the best experiences available. Are they really aiming to be the Holiday Inn? Is that what we want? The crux of the problem was described so succinctly by Mitch Wagner last year on Metanomics when Robert asked him what he thought the lab considered its target market: "People on planet earth." There is a complete lack of target-market thinking at the lab, probably because they themselves don't know what to do. Sure, let's make money with corporates. But, let's keep the adult market happy on their own continent.... and of course content creation is what Second Life is all about, so it's OK for Philip to keep preaching that in-world creation is the unique differentiator. But yes of course providing mesh import would be useful, and corporate solutions behind the firewall, sure, and then the first-hour experience for novice consumers. Yes, novice consumers are important too. Plus music lovers. Remember, we can't forget those, or at least we can't <i>say</i> we've forgotten them. The real milestone for the lab is when they start deciding what markets to say "no" to and stop saying "yes" to every single possible application under the sun. I agree completely with Coyle: The problem is that Second Life doesn’t have mass appeal.

But, is that a problem at all?

Why the mandate that Second Life have mass appeal at all? Where is this coming from? The world is full useful niche markets, and maybe Second Life is one of them. Maybe virtual worlds themselves are more of a niche than we care to think… check those keywords in Google Trends sometime.

More interestingly, what is Linden Labs business motivation for Second Life to have mainstream appeal? Right now, they are an elite hosting company. They charge ridiculous rates for virtual property to empower people who have intense creative motivations and vivid imaginations. The people paying the bills do not fit the mainstream demographic.

For mainstream appeal, the experience would need to be flattened. Individuals and small boutique content creators would become the minority, and high-end content creators able to create expensive experiences aimed at mainstream markets would dominate. By going in that direction, the lab would encourage greater and greater competition. Hosting fees would flatten and revenue would decrease significantly. In a truly competitive environment where property is available for $9.95 per month per sim, the lab’s whole approach would need to change.

Essentially, Second Life is like a dazzling resort hotel that can charge anything it wishes for one of the best experiences available. Are they really aiming to be the Holiday Inn? Is that what we want?

The crux of the problem was described so succinctly by Mitch Wagner last year on Metanomics when Robert asked him what he thought the lab considered its target market: “People on planet earth.”

There is a complete lack of target-market thinking at the lab, probably because they themselves don’t know what to do. Sure, let’s make money with corporates. But, let’s keep the adult market happy on their own continent…. and of course content creation is what Second Life is all about, so it’s OK for Philip to keep preaching that in-world creation is the unique differentiator. But yes of course providing mesh import would be useful, and corporate solutions behind the firewall, sure, and then the first-hour experience for novice consumers. Yes, novice consumers are important too. Plus music lovers. Remember, we can’t forget those, or at least we can’t say we’ve forgotten them.

The real milestone for the lab is when they start deciding what markets to say “no” to and stop saying “yes” to every single possible application under the sun.

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By: PixelPolicy http://dusanwriter.com/index.php/2009/10/08/second-life-and-the-superbowl-is-linden-lab-ready-for-prime-time/comment-page-1/#comment-102822 PixelPolicy Sun, 11 Oct 2009 06:30:13 +0000 http://dusanwriter.com/?p=1412#comment-102822 Linden Lab needs some serious marketing first and foremost. With 600,000 users, major companies actually looking to draw eyes aren't going to be interested. Television, political campaigns, brand marketing -- this all requires a lot of eyes, and it's not going to come from something that has under a million total users, with a fraction of those actually exploring a product. Linden Lab needs some serious marketing first and foremost. With 600,000 users, major companies actually looking to draw eyes aren’t going to be interested.

Television, political campaigns, brand marketing — this all requires a lot of eyes, and it’s not going to come from something that has under a million total users, with a fraction of those actually exploring a product.

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By: David Miller http://dusanwriter.com/index.php/2009/10/08/second-life-and-the-superbowl-is-linden-lab-ready-for-prime-time/comment-page-1/#comment-102308 David Miller Fri, 09 Oct 2009 18:23:37 +0000 http://dusanwriter.com/?p=1412#comment-102308 There certainly seems an emphasis as you indicate. Including their "partnering" with large communities. A tiny fish in the pond such as our 12 sim estate is trivial to Linden Lab will never gain this type of boost or recognition. Seeing the appalling treatment of Jokay and her incredible evangelism certainly underscores Linden Lab's apparent lack of being able to value their customers. Her "reach" into the global education community is priceless but it is clear that Linden's focus is elsewhere. However, as they move more towards the corporations, maybe, just maybe, advances in grid performance may benefit the rest of us. But trickle down strategies never seem to really work out that well for the average avatar! There certainly seems an emphasis as you indicate. Including their “partnering” with large communities. A tiny fish in the pond such as our 12 sim estate is trivial to Linden Lab will never gain this type of boost or recognition.

Seeing the appalling treatment of Jokay and her incredible evangelism certainly underscores Linden Lab’s apparent lack of being able to value their customers. Her “reach” into the global education community is priceless but it is clear that Linden’s focus is elsewhere.

However, as they move more towards the corporations, maybe, just maybe, advances in grid performance may benefit the rest of us. But trickle down strategies never seem to really work out that well for the average avatar!

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By: cube http://dusanwriter.com/index.php/2009/10/08/second-life-and-the-superbowl-is-linden-lab-ready-for-prime-time/comment-page-1/#comment-102304 cube Fri, 09 Oct 2009 18:15:03 +0000 http://dusanwriter.com/?p=1412#comment-102304 The name of the company is still "LINDEN LAB"... "lab's" dont exactly scream a mass market stable, sustainable products or services.;) its not rocket science, the goals and plans are all printed on the front door.:) "become a rat in a maze!!" join now- were waiting. not exactly a "GO Daddy.com" commercial.. then again, what IS ( after 20 million spent on ads) Go Daddy.com?? see my point.:) best c3 The name of the company is still “LINDEN LAB”…

“lab’s” dont exactly scream a mass market stable, sustainable products or services.;)

its not rocket science, the goals and plans are all printed on the front door.:)

“become a rat in a maze!!” join now- were waiting.

not exactly a “GO Daddy.com” commercial.. then again, what IS ( after 20 million spent on ads) Go Daddy.com??

see my point.:)

best
c3

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By: Lalo Telling http://dusanwriter.com/index.php/2009/10/08/second-life-and-the-superbowl-is-linden-lab-ready-for-prime-time/comment-page-1/#comment-102296 Lalo Telling Fri, 09 Oct 2009 17:49:29 +0000 http://dusanwriter.com/?p=1412#comment-102296 First, I can't avoid the pun: "Is Linden Lab Ready for <i>Prim</i> Time?" Second, I can't help but wonder if we <i>want</i> mass appeal... or to put it another way: "Be careful what you wish for -- you might get it." First, I can’t avoid the pun: “Is Linden Lab Ready for Prim Time?”

Second, I can’t help but wonder if we want mass appeal… or to put it another way: “Be careful what you wish for — you might get it.”

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By: Robert Graf http://dusanwriter.com/index.php/2009/10/08/second-life-and-the-superbowl-is-linden-lab-ready-for-prime-time/comment-page-1/#comment-102288 Robert Graf Fri, 09 Oct 2009 17:22:05 +0000 http://dusanwriter.com/?p=1412#comment-102288 Linden Labs is incapable of change. I am probably representative of the typical user. Joined SL in Oct. 2006, bought land, started several businesses, big SL promoter, bought several hundred dollars in inventory items every year, paid thousands for land and land tier. Started to see negative changes in 2007-2008 and began to unload land. The adult changes were the final straw for me. Since March 2009 I have logged in a handful of times and spent absolutely no RL money inworld. If Linden Labs had even the slightest clue about customer service they would be asking folks like myself why we turned from big SL supporters to not caring if SL or Linden Labs exists anymore. It's all about customer service and they are clueless in that regard. I asked a Linden in 2007 why they didn't do advertising, marketing, selling SL branded merchandise lke t-shirts, etc. All I got was the usual arrogant, I'm better than you, Linden attitude. Linden Labs as a company and their employees are "dumb as stumps". ;)_~~~ Linden Labs is incapable of change. I am probably representative of the typical user. Joined SL in Oct. 2006, bought land, started several businesses, big SL promoter, bought several hundred dollars in inventory items every year, paid thousands for land and land tier. Started to see negative changes in 2007-2008 and began to unload land. The adult changes were the final straw for me. Since March 2009 I have logged in a handful of times and spent absolutely no RL money inworld. If Linden Labs had even the slightest clue about customer service they would be asking folks like myself why we turned from big SL supporters to not caring if SL or Linden Labs exists anymore. It’s all about customer service and they are clueless in that regard. I asked a Linden in 2007 why they didn’t do advertising, marketing, selling SL branded merchandise lke t-shirts, etc. All I got was the usual arrogant, I’m better than you, Linden attitude. Linden Labs as a company and their employees are “dumb as stumps”. ;) _~~~

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By: Coyle Brenmann http://dusanwriter.com/index.php/2009/10/08/second-life-and-the-superbowl-is-linden-lab-ready-for-prime-time/comment-page-1/#comment-102268 Coyle Brenmann Fri, 09 Oct 2009 14:45:18 +0000 http://dusanwriter.com/?p=1412#comment-102268 All these RL examples of SL in the main stream aren't missed opportunities for the Lab. It points to something else, lack of mass appeal. When your product is in TV shows, the news, and other pop culture outlets, and you experience the "blink and it's gone" phenomenon, you have to start looking into the mirror. Mass appeal is where the focus needs to be for the Lab to turn SL into the new new thing. All these tools for developers, the API's, and DMCA issues are great candy for us techie types, but don't draw in the millions of users. These developments actually push Joe Plumber further from SL as the techies and the technology make things even more complex. Dusan, all your ideas are great, for SL to continue down the same path it is currently headed. This necessarily isn't a bad thing for SL's current user-base. Integration with the web and more tech-savvy tools aren't inventing anything new however, it is just keeping up with demand from SL's builder base. I fear that the real innovation is happening outside of SL and the Lab will be playing catch up for a long time. I think SL is a phenomenal tool in itself. I also think you're spot on with where some effort should be devoted to keep it intriguing. But if the Lab wants mass appeal, it really needs to be less complex. The masses don't want to spend 2 weeks at the Ivory Tower or the College of Scripting. They want to play a game, they want eye candy, they want to passively observe something cool for 20 minutes to an hour, maybe buy a virtual item, and then sign off. Their worlds don't revolve around SL. Prime time hasn't led to mass appeal for SL. This is the problem that needs to be fixed, but ironically, supporting the builders of SL with greater feature sets, I feel, is only going to pigeon-hole SL into an even greater esoteric state than it already is. All these RL examples of SL in the main stream aren’t missed opportunities for the Lab. It points to something else, lack of mass appeal. When your product is in TV shows, the news, and other pop culture outlets, and you experience the “blink and it’s gone” phenomenon, you have to start looking into the mirror.

Mass appeal is where the focus needs to be for the Lab to turn SL into the new new thing. All these tools for developers, the API’s, and DMCA issues are great candy for us techie types, but don’t draw in the millions of users. These developments actually push Joe Plumber further from SL as the techies and the technology make things even more complex.

Dusan, all your ideas are great, for SL to continue down the same path it is currently headed. This necessarily isn’t a bad thing for SL’s current user-base. Integration with the web and more tech-savvy tools aren’t inventing anything new however, it is just keeping up with demand from SL’s builder base. I fear that the real innovation is happening outside of SL and the Lab will be playing catch up for a long time.

I think SL is a phenomenal tool in itself. I also think you’re spot on with where some effort should be devoted to keep it intriguing. But if the Lab wants mass appeal, it really needs to be less complex. The masses don’t want to spend 2 weeks at the Ivory Tower or the College of Scripting. They want to play a game, they want eye candy, they want to passively observe something cool for 20 minutes to an hour, maybe buy a virtual item, and then sign off. Their worlds don’t revolve around SL.

Prime time hasn’t led to mass appeal for SL. This is the problem that needs to be fixed, but ironically, supporting the builders of SL with greater feature sets, I feel, is only going to pigeon-hole SL into an even greater esoteric state than it already is.

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By: Doubledown Tandino http://dusanwriter.com/index.php/2009/10/08/second-life-and-the-superbowl-is-linden-lab-ready-for-prime-time/comment-page-1/#comment-102250 Doubledown Tandino Fri, 09 Oct 2009 13:16:54 +0000 http://dusanwriter.com/?p=1412#comment-102250 Prime time... no.... Daytime soap opera yes... SL is "as the world turns" meets "general hospital" Prime time… no….

Daytime soap opera yes…

SL is “as the world turns” meets “general hospital”

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By: Doubledown Tandino http://dusanwriter.com/index.php/2009/10/08/second-life-and-the-superbowl-is-linden-lab-ready-for-prime-time/comment-page-1/#comment-102248 Doubledown Tandino Fri, 09 Oct 2009 13:09:36 +0000 http://dusanwriter.com/?p=1412#comment-102248 Another example: Yoko Ono celebrates John Lennon's birthday in SL.... ... it came and went... we all blinked, and now it's done... and now Yoko has moved on, and nothing was gained from it. Another missed opportunity from Linden Lab. Another example: Yoko Ono celebrates John Lennon’s birthday in SL….

… it came and went… we all blinked, and now it’s done… and now Yoko has moved on, and nothing was gained from it.
Another missed opportunity from Linden Lab.

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By: Doubledown Tandino http://dusanwriter.com/index.php/2009/10/08/second-life-and-the-superbowl-is-linden-lab-ready-for-prime-time/comment-page-1/#comment-102246 Doubledown Tandino Fri, 09 Oct 2009 13:07:31 +0000 http://dusanwriter.com/?p=1412#comment-102246 Is SL better than when CSI launched? I'm not even sure the answer to that is a yes. Second Life may be ready for prime-time... but Linden Lab is not. ... at the time, I thought that the CSI episode would be the tipping point. I also thought Keiko Takamura appearing on MTV would be a tipping point. I also thought SL appearing in "The Office" would be a tipping point.... .... and Linden Lab did the OPPOSITE of capitalize on it. .... so... I say... Second Life has always been ready for prime time (disregarding the technical flaws).. but Linden Lab as a company is NOT thinking big. Their egos are making them think they are thinking big, but, they're not. Is SL better than when CSI launched? I’m not even sure the answer to that is a yes.
Second Life may be ready for prime-time… but Linden Lab is not.
… at the time, I thought that the CSI episode would be the tipping point. I also thought Keiko Takamura appearing on MTV would be a tipping point. I also thought SL appearing in “The Office” would be a tipping point….
…. and Linden Lab did the OPPOSITE of capitalize on it.
…. so… I say… Second Life has always been ready for prime time (disregarding the technical flaws).. but Linden Lab as a company is NOT thinking big. Their egos are making them think they are thinking big, but, they’re not.

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