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	<title>Comments on: Setting the Stage for Mesh Imports: Second Life, XStreet Listings and the World to Come</title>
	<atom:link href="http://dusanwriter.com/index.php/2009/11/19/setting-the-stage-for-mesh-imports-second-life-xstreet-listings-and-the-world-to-come/feed/" rel="self" type="application/rss+xml" />
	<link>http://dusanwriter.com/index.php/2009/11/19/setting-the-stage-for-mesh-imports-second-life-xstreet-listings-and-the-world-to-come/</link>
	<description>Virtual worlds and creativity, business, collaboration, and identity.</description>
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		<title>By: Virtual Bakumatsu &#171; Second Life Shrink</title>
		<link>http://dusanwriter.com/index.php/2009/11/19/setting-the-stage-for-mesh-imports-second-life-xstreet-listings-and-the-world-to-come/comment-page-1/#comment-133085</link>
		<dc:creator>Virtual Bakumatsu &#171; Second Life Shrink</dc:creator>
		<pubDate>Wed, 16 Dec 2009 03:31:47 +0000</pubDate>
		<guid isPermaLink="false">http://dusanwriter.com/?p=1621#comment-133085</guid>
		<description>[...] created using professional 3D design tools like Maya was first announced back in August, and recent reports have suggested that it will become reality soon. The Second Life design market is currently [...]</description>
		<content:encoded><![CDATA[<p>[...] created using professional 3D design tools like Maya was first announced back in August, and recent reports have suggested that it will become reality soon. The Second Life design market is currently [...]</p>
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		<title>By: Dusan Writer&#8217;s Metaverse &#187; Inflammatory Speech and Bumpy Roads</title>
		<link>http://dusanwriter.com/index.php/2009/11/19/setting-the-stage-for-mesh-imports-second-life-xstreet-listings-and-the-world-to-come/comment-page-1/#comment-124077</link>
		<dc:creator>Dusan Writer&#8217;s Metaverse &#187; Inflammatory Speech and Bumpy Roads</dc:creator>
		<pubDate>Sun, 29 Nov 2009 19:11:18 +0000</pubDate>
		<guid isPermaLink="false">http://dusanwriter.com/?p=1621#comment-124077</guid>
		<description>[...] As Prokofy said in the comments on my last post: [...]</description>
		<content:encoded><![CDATA[<p>[...] As Prokofy said in the comments on my last post: [...]</p>
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	<item>
		<title>By: Community-Chest &#187; Bookmarks for novembre 27th through novembre 28th</title>
		<link>http://dusanwriter.com/index.php/2009/11/19/setting-the-stage-for-mesh-imports-second-life-xstreet-listings-and-the-world-to-come/comment-page-1/#comment-123555</link>
		<dc:creator>Community-Chest &#187; Bookmarks for novembre 27th through novembre 28th</dc:creator>
		<pubDate>Sat, 28 Nov 2009 19:22:29 +0000</pubDate>
		<guid isPermaLink="false">http://dusanwriter.com/?p=1621#comment-123555</guid>
		<description>[...] Dusan Writer&#8217;s Metaverse &#187; Setting the Stage for Mesh Imports: Second Life, XStreet List... &#8211; Virtual worlds and creativity, business, collaboration, and identity. [...]</description>
		<content:encoded><![CDATA[<p>[...] Dusan Writer&rsquo;s Metaverse &raquo; Setting the Stage for Mesh Imports: Second Life, XStreet List&#8230; &#8211; Virtual worlds and creativity, business, collaboration, and identity. [...]</p>
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	<item>
		<title>By: Uallas Borgin</title>
		<link>http://dusanwriter.com/index.php/2009/11/19/setting-the-stage-for-mesh-imports-second-life-xstreet-listings-and-the-world-to-come/comment-page-1/#comment-122844</link>
		<dc:creator>Uallas Borgin</dc:creator>
		<pubDate>Fri, 27 Nov 2009 10:11:07 +0000</pubDate>
		<guid isPermaLink="false">http://dusanwriter.com/?p=1621#comment-122844</guid>
		<description>I suppose most professionals work at professional rates, taking into account the money they spent on hardware, software, a pension plan, taxes and social security. I suppose that&#039;s OK if you can sell enough copies at 400 USD, 100 USD or even 50 USD. There are such builds on Xstreet. But the most popular residential structure goes at 150 L$, that&#039;s about 6 USD. It takes a lot of sales to make up for the hours of designing, texturing etc. A lot of residents log in for leisure. Buying a 500 $ virtual house is like buying a 500 $ golf set or holiday, a treat that doesn&#039;t happen often. 

What I don&#039;t get is how LL rhymes the coming of mesh imports with the solution provider program of their enterprise project. A firm that has already invested 55.000 $ might want to use already created content like architect 3d renderings of their headquarters or get different price quotes from graphic artists. Mesh import throws open the market for professional content but LL will close it down by allowing only some to produce for their clients. What&#039;s up?

On the internet different services are provided by different companies. I don&#039;t log in onto amazon.com to know what my friends are doing now and I don&#039;t shop for books on twitter. 

I really doubt Second Life will be the one size fits all solution for the metaverse. Virtual museums and pilot plants will be totally different from social platforms or online eductation. Some worlds wil thrive on low cost items, others on high quality content made by well paid professionals.</description>
		<content:encoded><![CDATA[<p>I suppose most professionals work at professional rates, taking into account the money they spent on hardware, software, a pension plan, taxes and social security. I suppose that&#8217;s OK if you can sell enough copies at 400 USD, 100 USD or even 50 USD. There are such builds on Xstreet. But the most popular residential structure goes at 150 L$, that&#8217;s about 6 USD. It takes a lot of sales to make up for the hours of designing, texturing etc. A lot of residents log in for leisure. Buying a 500 $ virtual house is like buying a 500 $ golf set or holiday, a treat that doesn&#8217;t happen often. </p>
<p>What I don&#8217;t get is how LL rhymes the coming of mesh imports with the solution provider program of their enterprise project. A firm that has already invested 55.000 $ might want to use already created content like architect 3d renderings of their headquarters or get different price quotes from graphic artists. Mesh import throws open the market for professional content but LL will close it down by allowing only some to produce for their clients. What&#8217;s up?</p>
<p>On the internet different services are provided by different companies. I don&#8217;t log in onto amazon.com to know what my friends are doing now and I don&#8217;t shop for books on twitter. </p>
<p>I really doubt Second Life will be the one size fits all solution for the metaverse. Virtual museums and pilot plants will be totally different from social platforms or online eductation. Some worlds wil thrive on low cost items, others on high quality content made by well paid professionals.</p>
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	<item>
		<title>By: Gwyn&#8217;s Home &#187; Blog Archive &#187; Some thoughts about freebies and their announced death</title>
		<link>http://dusanwriter.com/index.php/2009/11/19/setting-the-stage-for-mesh-imports-second-life-xstreet-listings-and-the-world-to-come/comment-page-1/#comment-122781</link>
		<dc:creator>Gwyn&#8217;s Home &#187; Blog Archive &#187; Some thoughts about freebies and their announced death</dc:creator>
		<pubDate>Fri, 27 Nov 2009 08:13:40 +0000</pubDate>
		<guid isPermaLink="false">http://dusanwriter.com/?p=1621#comment-122781</guid>
		<description>[...] I&#8217;ve written a few thoughts on my other blog about LL&#8217;s announced policy changes for XStreetSL, the value of items in Second Life, and why I seriously think that the freebie/dollarbie economy is not such a good think after all, in spite of Dusan Writer&#8217;s belief that it is ultimately Second Life&#8217;s destiny to be a virtual world.... [...]</description>
		<content:encoded><![CDATA[<p>[...] I&#8217;ve written a few thoughts on my other blog about LL&#8217;s announced policy changes for XStreetSL, the value of items in Second Life, and why I seriously think that the freebie/dollarbie economy is not such a good think after all, in spite of Dusan Writer&#8217;s belief that it is ultimately Second Life&#8217;s destiny to be a virtual world&#8230;. [...]</p>
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	<item>
		<title>By: cube</title>
		<link>http://dusanwriter.com/index.php/2009/11/19/setting-the-stage-for-mesh-imports-second-life-xstreet-listings-and-the-world-to-come/comment-page-1/#comment-122467</link>
		<dc:creator>cube</dc:creator>
		<pubDate>Thu, 26 Nov 2009 19:22:58 +0000</pubDate>
		<guid isPermaLink="false">http://dusanwriter.com/?p=1621#comment-122467</guid>
		<description>Do your own work. It&#039;s not so hard.

A url.
The limit of a young mind.
Ask Dad.;)</description>
		<content:encoded><![CDATA[<p>Do your own work. It&#8217;s not so hard.</p>
<p>A url.<br />
The limit of a young mind.<br />
Ask Dad.;)</p>
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	<item>
		<title>By: Ken Rigby</title>
		<link>http://dusanwriter.com/index.php/2009/11/19/setting-the-stage-for-mesh-imports-second-life-xstreet-listings-and-the-world-to-come/comment-page-1/#comment-122311</link>
		<dc:creator>Ken Rigby</dc:creator>
		<pubDate>Thu, 26 Nov 2009 10:19:33 +0000</pubDate>
		<guid isPermaLink="false">http://dusanwriter.com/?p=1621#comment-122311</guid>
		<description>Where&#039;s the beef?  Please provide a URL so we can compare.  Silicon Valley Mumbo Jumbo seems only to produce Vapourware that I agree with.</description>
		<content:encoded><![CDATA[<p>Where&#8217;s the beef?  Please provide a URL so we can compare.  Silicon Valley Mumbo Jumbo seems only to produce Vapourware that I agree with.</p>
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	<item>
		<title>By: cube</title>
		<link>http://dusanwriter.com/index.php/2009/11/19/setting-the-stage-for-mesh-imports-second-life-xstreet-listings-and-the-world-to-come/comment-page-1/#comment-122115</link>
		<dc:creator>cube</dc:creator>
		<pubDate>Thu, 26 Nov 2009 02:14:27 +0000</pubDate>
		<guid isPermaLink="false">http://dusanwriter.com/?p=1621#comment-122115</guid>
		<description>Excuse me.

Ive produced such work online since 1996.
and for non online applications for 5 years before that.

So did many of the thousands of other developers and designers working in 3d RT media since then.

But every few years, we seem to have to endure start up platforma claiming NEW and First to Bring- blah blah to blah blah., while spending millions of VC PR money to claim such nonsense, and in the end after all the noise they make and expertise they bluster, they usually die a silent death of non usage by others, more often because of these companies business , not technology issues.

Enlarge your experience and knowledge. My tiny brain seems quite full of each, thank you.</description>
		<content:encoded><![CDATA[<p>Excuse me.</p>
<p>Ive produced such work online since 1996.<br />
and for non online applications for 5 years before that.</p>
<p>So did many of the thousands of other developers and designers working in 3d RT media since then.</p>
<p>But every few years, we seem to have to endure start up platforma claiming NEW and First to Bring- blah blah to blah blah., while spending millions of VC PR money to claim such nonsense, and in the end after all the noise they make and expertise they bluster, they usually die a silent death of non usage by others, more often because of these companies business , not technology issues.</p>
<p>Enlarge your experience and knowledge. My tiny brain seems quite full of each, thank you.</p>
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	<item>
		<title>By: Ken Rigby</title>
		<link>http://dusanwriter.com/index.php/2009/11/19/setting-the-stage-for-mesh-imports-second-life-xstreet-listings-and-the-world-to-come/comment-page-1/#comment-122012</link>
		<dc:creator>Ken Rigby</dc:creator>
		<pubDate>Wed, 25 Nov 2009 22:48:23 +0000</pubDate>
		<guid isPermaLink="false">http://dusanwriter.com/?p=1621#comment-122012</guid>
		<description>Yes but meccano and lego worlds are not what professional people want.  A conference center, a meeting place, an historical site, an engineering prototype, a architectural building, a museum that looks like the real thing, etc, etc.

Were are they; 15 years in existance?  in your tiny mind may be!</description>
		<content:encoded><![CDATA[<p>Yes but meccano and lego worlds are not what professional people want.  A conference center, a meeting place, an historical site, an engineering prototype, a architectural building, a museum that looks like the real thing, etc, etc.</p>
<p>Were are they; 15 years in existance?  in your tiny mind may be!</p>
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	<item>
		<title>By: cube</title>
		<link>http://dusanwriter.com/index.php/2009/11/19/setting-the-stage-for-mesh-imports-second-life-xstreet-listings-and-the-world-to-come/comment-page-1/#comment-121902</link>
		<dc:creator>cube</dc:creator>
		<pubDate>Wed, 25 Nov 2009 19:54:02 +0000</pubDate>
		<guid isPermaLink="false">http://dusanwriter.com/?p=1621#comment-121902</guid>
		<description>sounds like some people want a 3dvr media /platform without all the TOS or levels of ever changing BS;)

they have existed for 15 years... just takes some work...and fair value efforts. Oh wait, thats why no one invests in them;)

maybe another future</description>
		<content:encoded><![CDATA[<p>sounds like some people want a 3dvr media /platform without all the TOS or levels of ever changing BS;)</p>
<p>they have existed for 15 years&#8230; just takes some work&#8230;and fair value efforts. Oh wait, thats why no one invests in them;)</p>
<p>maybe another future</p>
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