<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Digital Entitlement: Our Right to Copy in Virtual Worlds</title>
	<atom:link href="http://dusanwriter.com/index.php/2009/12/15/digital-entitlement-our-right-to-copy-in-virtual-worlds/feed/" rel="self" type="application/rss+xml" />
	<link>http://dusanwriter.com/index.php/2009/12/15/digital-entitlement-our-right-to-copy-in-virtual-worlds/</link>
	<description>Virtual worlds and creativity, business, collaboration, and identity.</description>
	<lastBuildDate>Sat, 02 Jul 2011 20:45:43 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.2.1</generator>
	<item>
		<title>By: if you buy it, is it yours? at i live in science land</title>
		<link>http://dusanwriter.com/index.php/2009/12/15/digital-entitlement-our-right-to-copy-in-virtual-worlds/comment-page-1/#comment-210985</link>
		<dc:creator>if you buy it, is it yours? at i live in science land</dc:creator>
		<pubDate>Tue, 20 Jul 2010 02:52:36 +0000</pubDate>
		<guid isPermaLink="false">http://dusanwriter.com/?p=1664#comment-210985</guid>
		<description>[...] great post by Botgirl on virtual property rights and then expanded upon by Dusan Writer [...]</description>
		<content:encoded><![CDATA[<p>[...] great post by Botgirl on virtual property rights and then expanded upon by Dusan Writer [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Raphael</title>
		<link>http://dusanwriter.com/index.php/2009/12/15/digital-entitlement-our-right-to-copy-in-virtual-worlds/comment-page-1/#comment-161564</link>
		<dc:creator>Raphael</dc:creator>
		<pubDate>Fri, 19 Feb 2010 16:40:34 +0000</pubDate>
		<guid isPermaLink="false">http://dusanwriter.com/?p=1664#comment-161564</guid>
		<description>slook.org the social network for second life has a lot of potential</description>
		<content:encoded><![CDATA[<p>slook.org the social network for second life has a lot of potential</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Genius</title>
		<link>http://dusanwriter.com/index.php/2009/12/15/digital-entitlement-our-right-to-copy-in-virtual-worlds/comment-page-1/#comment-161557</link>
		<dc:creator>Genius</dc:creator>
		<pubDate>Fri, 19 Feb 2010 16:32:56 +0000</pubDate>
		<guid isPermaLink="false">http://dusanwriter.com/?p=1664#comment-161557</guid>
		<description>It&#039;s clean and has a user-friendly interface...</description>
		<content:encoded><![CDATA[<p>It&#8217;s clean and has a user-friendly interface&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Helene Zuili aka Clara Young</title>
		<link>http://dusanwriter.com/index.php/2009/12/15/digital-entitlement-our-right-to-copy-in-virtual-worlds/comment-page-1/#comment-136102</link>
		<dc:creator>Helene Zuili aka Clara Young</dc:creator>
		<pubDate>Wed, 23 Dec 2009 07:54:24 +0000</pubDate>
		<guid isPermaLink="false">http://dusanwriter.com/?p=1664#comment-136102</guid>
		<description>I received this IM lately and I was really surprised. This was the first time someone ver contacted me for this type of request.

&quot;I recently gave up my Open Space and I am leaving second life. I have been backing up my inventory using inventory bak up which I bought in SL.. I am trying to set up my own sim to replace the OS and plan to go online with it in the new year. I am getting in contact with every creator whose items I have used to seek permission to use them on mysim...  I bought a set of  palm trees from you and wanted to use them again and repeat them around 25 times on my island. naturally I will pay you for each use, but before I go to beta testing I wanted to ask your permission to do so. ...&quot;

At first, I found it very fair  from this person to write to each content creator. But post thinking, I am quite uncomfortable with that matter, and agree with Juanita.  The object was sold inside SL with no copy perms, and even if i have her pay what she asks and if she is of a good faith, once the object leaves SL to whatever other world, I really loose track of it. And something here is not square. Because the contract of departure was not that one. 

If I would know that my creations would be transported into other worlds, then i would not have sell them a &quot;SL price&quot;. Just because that is time, and that for a lot of us, whom are not on wages, our time is about our living.

If we assume that we are going toward a transportable avatar and that this way to copybot creations from creators will be come a standard of life, let&#039;s modify the contract, and let&#039;s modify the prices... this is called equity, no ?

What other choices do we have if we want to continue to create  ?</description>
		<content:encoded><![CDATA[<p>I received this IM lately and I was really surprised. This was the first time someone ver contacted me for this type of request.</p>
<p>&#8220;I recently gave up my Open Space and I am leaving second life. I have been backing up my inventory using inventory bak up which I bought in SL.. I am trying to set up my own sim to replace the OS and plan to go online with it in the new year. I am getting in contact with every creator whose items I have used to seek permission to use them on mysim&#8230;  I bought a set of  palm trees from you and wanted to use them again and repeat them around 25 times on my island. naturally I will pay you for each use, but before I go to beta testing I wanted to ask your permission to do so. &#8230;&#8221;</p>
<p>At first, I found it very fair  from this person to write to each content creator. But post thinking, I am quite uncomfortable with that matter, and agree with Juanita.  The object was sold inside SL with no copy perms, and even if i have her pay what she asks and if she is of a good faith, once the object leaves SL to whatever other world, I really loose track of it. And something here is not square. Because the contract of departure was not that one. </p>
<p>If I would know that my creations would be transported into other worlds, then i would not have sell them a &#8220;SL price&#8221;. Just because that is time, and that for a lot of us, whom are not on wages, our time is about our living.</p>
<p>If we assume that we are going toward a transportable avatar and that this way to copybot creations from creators will be come a standard of life, let&#8217;s modify the contract, and let&#8217;s modify the prices&#8230; this is called equity, no ?</p>
<p>What other choices do we have if we want to continue to create  ?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Why freebies are good for virtual designers - Hypergrid Business</title>
		<link>http://dusanwriter.com/index.php/2009/12/15/digital-entitlement-our-right-to-copy-in-virtual-worlds/comment-page-1/#comment-135377</link>
		<dc:creator>Why freebies are good for virtual designers - Hypergrid Business</dc:creator>
		<pubDate>Mon, 21 Dec 2009 22:35:15 +0000</pubDate>
		<guid isPermaLink="false">http://dusanwriter.com/?p=1664#comment-135377</guid>
		<description>[...]  [...]</description>
		<content:encoded><![CDATA[<p>[...]  [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: if you buy it, is it yours? &#171;</title>
		<link>http://dusanwriter.com/index.php/2009/12/15/digital-entitlement-our-right-to-copy-in-virtual-worlds/comment-page-1/#comment-135120</link>
		<dc:creator>if you buy it, is it yours? &#171;</dc:creator>
		<pubDate>Mon, 21 Dec 2009 05:49:08 +0000</pubDate>
		<guid isPermaLink="false">http://dusanwriter.com/?p=1664#comment-135120</guid>
		<description>[...] great post by Botgirl on virtual property rights and then expanded upon by Dusan Writer [...]</description>
		<content:encoded><![CDATA[<p>[...] great post by Botgirl on virtual property rights and then expanded upon by Dusan Writer [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ener Hax</title>
		<link>http://dusanwriter.com/index.php/2009/12/15/digital-entitlement-our-right-to-copy-in-virtual-worlds/comment-page-1/#comment-135117</link>
		<dc:creator>Ener Hax</dc:creator>
		<pubDate>Mon, 21 Dec 2009 05:26:21 +0000</pubDate>
		<guid isPermaLink="false">http://dusanwriter.com/?p=1664#comment-135117</guid>
		<description>but it&#039;s more than just my stuff. if i buy a copiable tree from Straylight (which I have and use 100&#039;s of them) and then copy them to my Reaction Grid account for use on my land, that means it is in my inventory.

when i travel to another OpenSim drid with my avatar, a full copy of my inventory is now in the SQL db of that grid and can be exploited</description>
		<content:encoded><![CDATA[<p>but it&#8217;s more than just my stuff. if i buy a copiable tree from Straylight (which I have and use 100&#8242;s of them) and then copy them to my Reaction Grid account for use on my land, that means it is in my inventory.</p>
<p>when i travel to another OpenSim drid with my avatar, a full copy of my inventory is now in the SQL db of that grid and can be exploited</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dusan Writer&#8217;s Metaverse &#187; Decoding the Blue Mars Terms of Service</title>
		<link>http://dusanwriter.com/index.php/2009/12/15/digital-entitlement-our-right-to-copy-in-virtual-worlds/comment-page-1/#comment-134697</link>
		<dc:creator>Dusan Writer&#8217;s Metaverse &#187; Decoding the Blue Mars Terms of Service</dc:creator>
		<pubDate>Sat, 19 Dec 2009 19:00:12 +0000</pubDate>
		<guid isPermaLink="false">http://dusanwriter.com/?p=1664#comment-134697</guid>
		<description>[...] the recent (and vibrant) discussions of intellectual property and license rights in Second Life, and this week&#8217;s announcements about Blue Mars, I thought [...]</description>
		<content:encoded><![CDATA[<p>[...] the recent (and vibrant) discussions of intellectual property and license rights in Second Life, and this week&#8217;s announcements about Blue Mars, I thought [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Juanita Deharo</title>
		<link>http://dusanwriter.com/index.php/2009/12/15/digital-entitlement-our-right-to-copy-in-virtual-worlds/comment-page-1/#comment-134330</link>
		<dc:creator>Juanita Deharo</dc:creator>
		<pubDate>Fri, 18 Dec 2009 22:50:05 +0000</pubDate>
		<guid isPermaLink="false">http://dusanwriter.com/?p=1664#comment-134330</guid>
		<description>Dusan- great rant.
Right at the beginning Hiro said virtual property doesn&#039;t reside on his computer,it resides on someone else&#039;s platform. That&#039;s not quite right - my sculpt maps, textures, etc reside on my computer. They are portable for me - I can make objects with them on a variety of platforms. That&#039;s what I think is copyright - not the object I made. Even if I choose to make the object full perms on whatever grid I make it, I don&#039;t, by inference, give the purchaser rights to the components I used to make it. Just because I uploaded my sculpt texture into SL and used it to make a full perm object doesn&#039;t make my sculpt map  full perm and fair game to be used by anyone.
What copybot progs (like Second Inventory) do is copy those files that came from, and are still on, my computer. Once copybot copies them they  can be used to make that object or any other object. That&#039;s where the problem lies,and why, as a creator, I don&#039;t want even my full perm objects going outside the platform in which they were created.
As for the &#039;right&#039; to copy things in case they are lost - Do we allow that in real life? When you buy a watch are you also entitled to another just in case you lose it or it&#039;s stolen?</description>
		<content:encoded><![CDATA[<p>Dusan- great rant.<br />
Right at the beginning Hiro said virtual property doesn&#8217;t reside on his computer,it resides on someone else&#8217;s platform. That&#8217;s not quite right &#8211; my sculpt maps, textures, etc reside on my computer. They are portable for me &#8211; I can make objects with them on a variety of platforms. That&#8217;s what I think is copyright &#8211; not the object I made. Even if I choose to make the object full perms on whatever grid I make it, I don&#8217;t, by inference, give the purchaser rights to the components I used to make it. Just because I uploaded my sculpt texture into SL and used it to make a full perm object doesn&#8217;t make my sculpt map  full perm and fair game to be used by anyone.<br />
What copybot progs (like Second Inventory) do is copy those files that came from, and are still on, my computer. Once copybot copies them they  can be used to make that object or any other object. That&#8217;s where the problem lies,and why, as a creator, I don&#8217;t want even my full perm objects going outside the platform in which they were created.<br />
As for the &#8216;right&#8217; to copy things in case they are lost &#8211; Do we allow that in real life? When you buy a watch are you also entitled to another just in case you lose it or it&#8217;s stolen?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Johnny</title>
		<link>http://dusanwriter.com/index.php/2009/12/15/digital-entitlement-our-right-to-copy-in-virtual-worlds/comment-page-1/#comment-133907</link>
		<dc:creator>Johnny</dc:creator>
		<pubDate>Thu, 17 Dec 2009 23:05:08 +0000</pubDate>
		<guid isPermaLink="false">http://dusanwriter.com/?p=1664#comment-133907</guid>
		<description>I think that the important point is you can&#039;t conceptualise a &quot;right&quot; as some sort of platonic ideal that exists outside of a social framework and the power differentials that exist within that framework. Linden Lab has the &quot;right&quot; to do what it does because it has the power to do what it does, partly for technical reasons but mostly because the system under which we live is structured in such a way as to facilitate the exercise of certain rights, principally property rights, at the expense of other rights, such as the right to a minimum standard of living, real or virtual.

Dusan is right when he says that if you complain about the Lindens&#039; policies you are essentially complaining about living in a capitalist society. The conclusion that I draw from that is that it&#039;s time to start thinking about other forms of social organisation, both on and off the grid.</description>
		<content:encoded><![CDATA[<p>I think that the important point is you can&#8217;t conceptualise a &#8220;right&#8221; as some sort of platonic ideal that exists outside of a social framework and the power differentials that exist within that framework. Linden Lab has the &#8220;right&#8221; to do what it does because it has the power to do what it does, partly for technical reasons but mostly because the system under which we live is structured in such a way as to facilitate the exercise of certain rights, principally property rights, at the expense of other rights, such as the right to a minimum standard of living, real or virtual.</p>
<p>Dusan is right when he says that if you complain about the Lindens&#8217; policies you are essentially complaining about living in a capitalist society. The conclusion that I draw from that is that it&#8217;s time to start thinking about other forms of social organisation, both on and off the grid.</p>
]]></content:encoded>
	</item>
</channel>
</rss>

