<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Second Life Home: Redesigning the User Experience</title>
	<atom:link href="http://dusanwriter.com/index.php/2009/12/16/second-life-home-redesigning-the-user-experience/feed/" rel="self" type="application/rss+xml" />
	<link>http://dusanwriter.com/index.php/2009/12/16/second-life-home-redesigning-the-user-experience/</link>
	<description>Virtual worlds and creativity, business, collaboration, and identity.</description>
	<lastBuildDate>Sat, 02 Jul 2011 20:45:43 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.2.1</generator>
	<item>
		<title>By: Penny Patton</title>
		<link>http://dusanwriter.com/index.php/2009/12/16/second-life-home-redesigning-the-user-experience/comment-page-1/#comment-135657</link>
		<dc:creator>Penny Patton</dc:creator>
		<pubDate>Tue, 22 Dec 2009 12:24:16 +0000</pubDate>
		<guid isPermaLink="false">http://dusanwriter.com/?p=1672#comment-135657</guid>
		<description>As someone with a pre-SL background in professional design, I can&#039;t help but see this new project another example of LL&#039;s lack of attention to detail.

 With these &quot;Linden Homes&quot; you basically get a small one-room house for your typical 8&#039; tall avatar, with their double/triple sized furnishings.

 The houses themselves are no-mod, meaning you can&#039;t make any improvements to the designs (and they need them, badly in some cases).

 Now, if the people in charge over at LL ever wrap their heads around how problems of scale like this have seriously hindered content development inside SL, started encouraging the average resident to use realistically sized avatars and encouraging realistically sized furnishings, and moves the SL camera closer to eye level rather than hanging in the clouds, then these tiny one-room houses could be multi-room mansions! Without requiring any more space or prims.</description>
		<content:encoded><![CDATA[<p>As someone with a pre-SL background in professional design, I can&#8217;t help but see this new project another example of LL&#8217;s lack of attention to detail.</p>
<p> With these &#8220;Linden Homes&#8221; you basically get a small one-room house for your typical 8&#8242; tall avatar, with their double/triple sized furnishings.</p>
<p> The houses themselves are no-mod, meaning you can&#8217;t make any improvements to the designs (and they need them, badly in some cases).</p>
<p> Now, if the people in charge over at LL ever wrap their heads around how problems of scale like this have seriously hindered content development inside SL, started encouraging the average resident to use realistically sized avatars and encouraging realistically sized furnishings, and moves the SL camera closer to eye level rather than hanging in the clouds, then these tiny one-room houses could be multi-room mansions! Without requiring any more space or prims.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kwame Oh</title>
		<link>http://dusanwriter.com/index.php/2009/12/16/second-life-home-redesigning-the-user-experience/comment-page-1/#comment-135363</link>
		<dc:creator>Kwame Oh</dc:creator>
		<pubDate>Mon, 21 Dec 2009 21:22:18 +0000</pubDate>
		<guid isPermaLink="false">http://dusanwriter.com/?p=1672#comment-135363</guid>
		<description>This one slipped my radar, have only been gone for a week,next will be business premises? 

Am striving to get what the game plan is, and must admit would if I were LL go in that direction 

Have never hidden my thoughts on the mistrust prevalent in virtual worlds with regard sucking of the creative juices from content/service providers, by platform providers then monetizing using said creations, so will not start now, but will say with the future looming as it does now, and transparency not just a word but a way of behaviour it would be nice to hear we have nothing to fear with regard this plan.

Just my usual rantings as my cynical mind focuses on this move, so feel free to ignore.</description>
		<content:encoded><![CDATA[<p>This one slipped my radar, have only been gone for a week,next will be business premises? </p>
<p>Am striving to get what the game plan is, and must admit would if I were LL go in that direction </p>
<p>Have never hidden my thoughts on the mistrust prevalent in virtual worlds with regard sucking of the creative juices from content/service providers, by platform providers then monetizing using said creations, so will not start now, but will say with the future looming as it does now, and transparency not just a word but a way of behaviour it would be nice to hear we have nothing to fear with regard this plan.</p>
<p>Just my usual rantings as my cynical mind focuses on this move, so feel free to ignore.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Community-Chest &#187; Bookmarks for décembre 15th through décembre 17th</title>
		<link>http://dusanwriter.com/index.php/2009/12/16/second-life-home-redesigning-the-user-experience/comment-page-1/#comment-133902</link>
		<dc:creator>Community-Chest &#187; Bookmarks for décembre 15th through décembre 17th</dc:creator>
		<pubDate>Thu, 17 Dec 2009 22:40:34 +0000</pubDate>
		<guid isPermaLink="false">http://dusanwriter.com/?p=1672#comment-133902</guid>
		<description>[...] Dusan Writer&#8217;s Metaverse &#187; Second Life Home: Redesigning the User Experience &#8211; Virtual worlds and creativity, business, collaboration, and identity. [...]</description>
		<content:encoded><![CDATA[<p>[...] Dusan Writer&rsquo;s Metaverse &raquo; Second Life Home: Redesigning the User Experience &#8211; Virtual worlds and creativity, business, collaboration, and identity. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Metacam Oh</title>
		<link>http://dusanwriter.com/index.php/2009/12/16/second-life-home-redesigning-the-user-experience/comment-page-1/#comment-133892</link>
		<dc:creator>Metacam Oh</dc:creator>
		<pubDate>Thu, 17 Dec 2009 21:43:53 +0000</pubDate>
		<guid isPermaLink="false">http://dusanwriter.com/?p=1672#comment-133892</guid>
		<description>Every idea by Linden these days is looking for more money in their pockets, why can&#039;t they actually fix the broken things on their platform? I know this is a big company that can work on many things, but it seems like they are working on everything BUT stabilizing the grid.  I don&#039;t want a crappy 512 house.  Work on keeping the existing customers or else there won&#039;t be any left for your newbs to come in and hang out with.</description>
		<content:encoded><![CDATA[<p>Every idea by Linden these days is looking for more money in their pockets, why can&#8217;t they actually fix the broken things on their platform? I know this is a big company that can work on many things, but it seems like they are working on everything BUT stabilizing the grid.  I don&#8217;t want a crappy 512 house.  Work on keeping the existing customers or else there won&#8217;t be any left for your newbs to come in and hang out with.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: What are people saying? &#8211; &#171; SLookable</title>
		<link>http://dusanwriter.com/index.php/2009/12/16/second-life-home-redesigning-the-user-experience/comment-page-1/#comment-133867</link>
		<dc:creator>What are people saying? &#8211; &#171; SLookable</dc:creator>
		<pubDate>Thu, 17 Dec 2009 19:26:27 +0000</pubDate>
		<guid isPermaLink="false">http://dusanwriter.com/?p=1672#comment-133867</guid>
		<description>[...] On In Second Life?What are people saying? -#secondlife Home: Redesigning the User Experience : http://bit.ly/91S0THLinden Lab goes begging, again: [...]</description>
		<content:encoded><![CDATA[<p>[...] On In Second Life?What are people saying? -#secondlife Home: Redesigning the User Experience : <a href="http://bit.ly/91S0THLinden" rel="nofollow">http://bit.ly/91S0THLinden</a> Lab goes begging, again: [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: brinda Allen</title>
		<link>http://dusanwriter.com/index.php/2009/12/16/second-life-home-redesigning-the-user-experience/comment-page-1/#comment-133854</link>
		<dc:creator>brinda Allen</dc:creator>
		<pubDate>Thu, 17 Dec 2009 18:35:02 +0000</pubDate>
		<guid isPermaLink="false">http://dusanwriter.com/?p=1672#comment-133854</guid>
		<description>@Prok...Amen to your old *ex friend* Dirk being less warm and fuzzy to some.
I watched him scoping out my pixel breasts at a Sutherland dam meeting a few weeks ago while he castigated me for alting at the HIs.</description>
		<content:encoded><![CDATA[<p>@Prok&#8230;Amen to your old *ex friend* Dirk being less warm and fuzzy to some.<br />
I watched him scoping out my pixel breasts at a Sutherland dam meeting a few weeks ago while he castigated me for alting at the HIs.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Prokofy Neva</title>
		<link>http://dusanwriter.com/index.php/2009/12/16/second-life-home-redesigning-the-user-experience/comment-page-1/#comment-133841</link>
		<dc:creator>Prokofy Neva</dc:creator>
		<pubDate>Thu, 17 Dec 2009 17:49:51 +0000</pubDate>
		<guid isPermaLink="false">http://dusanwriter.com/?p=1672#comment-133841</guid>
		<description>Stroke of luck, my ass.

Your receipt of this invitation -- when your 512 m is already taken by your own home on the mainland -- indicates that the Lindens not only &quot;randomly&quot; sent out invitations to those with &quot;spare 512&quot; as they claimed, but deliberately sent it to some top insider bloggers like yourself.

You&#039;re definitely on the VIP Linden blogger list with a statement like this, &quot;But having said all that I applaud the move, primarily because it was executed so beautifully.&quot;

Beautiful execution is all that matters, Dusan?! Really.

And the social and economic consequences? They don&#039;t? And...just an opportunity for more...sculpty furniture? Out of what survives the Social Darwinism of the Xstreet moves?

BTW, the reason Dirk Talamasca has an extra 512 available for his, uh, random invitation is because he pulled it out of the SL Public Land Preserve which he formerly supported for ages because I de-friended him. Why did I defriend this actual non-friend who I used to at least keep as a contact? Because the number of well-documented cases of sexual harassment by him of people, including friends, just piled up too high to continue.</description>
		<content:encoded><![CDATA[<p>Stroke of luck, my ass.</p>
<p>Your receipt of this invitation &#8212; when your 512 m is already taken by your own home on the mainland &#8212; indicates that the Lindens not only &#8220;randomly&#8221; sent out invitations to those with &#8220;spare 512&#8243; as they claimed, but deliberately sent it to some top insider bloggers like yourself.</p>
<p>You&#8217;re definitely on the VIP Linden blogger list with a statement like this, &#8220;But having said all that I applaud the move, primarily because it was executed so beautifully.&#8221;</p>
<p>Beautiful execution is all that matters, Dusan?! Really.</p>
<p>And the social and economic consequences? They don&#8217;t? And&#8230;just an opportunity for more&#8230;sculpty furniture? Out of what survives the Social Darwinism of the Xstreet moves?</p>
<p>BTW, the reason Dirk Talamasca has an extra 512 available for his, uh, random invitation is because he pulled it out of the SL Public Land Preserve which he formerly supported for ages because I de-friended him. Why did I defriend this actual non-friend who I used to at least keep as a contact? Because the number of well-documented cases of sexual harassment by him of people, including friends, just piled up too high to continue.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Garmin Kawaguichi</title>
		<link>http://dusanwriter.com/index.php/2009/12/16/second-life-home-redesigning-the-user-experience/comment-page-1/#comment-133795</link>
		<dc:creator>Garmin Kawaguichi</dc:creator>
		<pubDate>Thu, 17 Dec 2009 15:20:20 +0000</pubDate>
		<guid isPermaLink="false">http://dusanwriter.com/?p=1672#comment-133795</guid>
		<description>By a stroke of luck Dusan was chosen as a tester!Nice!
And if I&#039;ve unserstood the region and the place cannot be chosen by the Premium holder!
LL as lotto!</description>
		<content:encoded><![CDATA[<p>By a stroke of luck Dusan was chosen as a tester!Nice!<br />
And if I&#8217;ve unserstood the region and the place cannot be chosen by the Premium holder!<br />
LL as lotto!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dusan</title>
		<link>http://dusanwriter.com/index.php/2009/12/16/second-life-home-redesigning-the-user-experience/comment-page-1/#comment-133670</link>
		<dc:creator>Dusan</dc:creator>
		<pubDate>Thu, 17 Dec 2009 12:20:11 +0000</pubDate>
		<guid isPermaLink="false">http://dusanwriter.com/?p=1672#comment-133670</guid>
		<description>Eris - the house wasn&#039;t so bad actually, had nice texturing and a nice feel. The row housing approach to placement left me a little cold, but I don&#039;t think it&#039;s meant to be much of a &#039;community&#039; and more of a place to TP in with friends or whatever before you head off for somewhere else. I keep looking at it through a new users eyes - will be interesting to hear any data about retention and uptake.</description>
		<content:encoded><![CDATA[<p>Eris &#8211; the house wasn&#8217;t so bad actually, had nice texturing and a nice feel. The row housing approach to placement left me a little cold, but I don&#8217;t think it&#8217;s meant to be much of a &#8216;community&#8217; and more of a place to TP in with friends or whatever before you head off for somewhere else. I keep looking at it through a new users eyes &#8211; will be interesting to hear any data about retention and uptake.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dusan</title>
		<link>http://dusanwriter.com/index.php/2009/12/16/second-life-home-redesigning-the-user-experience/comment-page-1/#comment-133669</link>
		<dc:creator>Dusan</dc:creator>
		<pubDate>Thu, 17 Dec 2009 12:17:24 +0000</pubDate>
		<guid isPermaLink="false">http://dusanwriter.com/?p=1672#comment-133669</guid>
		<description>Daniel - I won&#039;t disagree about the Lab comment generally, but I don&#039;t see in this instance why it&#039;s a problem. The program is meant to encourage first time land/home ownership. If you already own a plot on Mainland, this probably won&#039;t be of that much interest. Which doesn&#039;t solve the riddle of the premium account, maybe, but might encourage the premium/new user to settle down a little.</description>
		<content:encoded><![CDATA[<p>Daniel &#8211; I won&#8217;t disagree about the Lab comment generally, but I don&#8217;t see in this instance why it&#8217;s a problem. The program is meant to encourage first time land/home ownership. If you already own a plot on Mainland, this probably won&#8217;t be of that much interest. Which doesn&#8217;t solve the riddle of the premium account, maybe, but might encourage the premium/new user to settle down a little.</p>
]]></content:encoded>
	</item>
</channel>
</rss>

