Comments on: Virtual Worlds and the State of the Union: Metanomics Report http://dusanwriter.com/index.php/2010/01/21/virtual-worlds-and-the-state-of-the-union-metanomics-report/ Virtual worlds and creativity, business, collaboration, and identity. Thu, 28 Jan 2010 18:01:26 -0500 http://wordpress.org/?v=2.8.4 hourly 1 By: Net Antwerp http://dusanwriter.com/index.php/2010/01/21/virtual-worlds-and-the-state-of-the-union-metanomics-report/comment-page-1/#comment-151671 Net Antwerp Mon, 25 Jan 2010 19:52:03 +0000 http://dusanwriter.com/?p=1773#comment-151671 > "It seems to me like you’re misdirecting your anger at Linden Lab towards me." Not quite. Hardly anyone on the SL blogosphere have covered (in detail) the unwanted moves/changes Linden Research have made since Mark Kingdon stepped in as CEO. Quite disturbing, that people want to keep Linden Research's unwanted activities to themselves rather than publicize at least some of them. A few bloggers have (lightly) touched on some of the issues, with a few mentions here and there... Then there's biased** Linden Research orientated presentations and ads to boost concurrency numbers - which, of course, ignores the main problems Linden Research have caused (to it's customers, especially the *paying* ones). * Biased, since these reports never seem to cover the critical, concurrency-dropping issues at hand. > “It seems to me like you’re misdirecting your anger at Linden Lab towards me.”

Not quite. Hardly anyone on the SL blogosphere have covered (in detail) the unwanted moves/changes Linden Research have made since Mark Kingdon stepped in as CEO. Quite disturbing, that people want to keep Linden Research’s unwanted activities to themselves rather than publicize at least some of them.

A few bloggers have (lightly) touched on some of the issues, with a few mentions here and there…

Then there’s biased** Linden Research orientated presentations and ads to boost concurrency numbers – which, of course, ignores the main problems Linden Research have caused (to it’s customers, especially the *paying* ones).

* Biased, since these reports never seem to cover the critical, concurrency-dropping issues at hand.

]]>
By: Dusan http://dusanwriter.com/index.php/2010/01/21/virtual-worlds-and-the-state-of-the-union-metanomics-report/comment-page-1/#comment-151634 Dusan Mon, 25 Jan 2010 18:00:54 +0000 http://dusanwriter.com/?p=1773#comment-151634 Net - I suppose it depends on your definition of virtual worlds. By most standard definitions a virtual world is persistent, provides you with a sense of presence (an avatar), and has a sense of location. Unless you'd like to argue with Raph and all the egg heads at Terra Nova, I'm not creating some new definition here. Not all games are virtual worlds nor are all virtual worlds games, and each may be neither. While I may be an amateur 'journo' or whatever the put-down is supposed to be, I'm merely adhering to the definition of most of the literature and consensus on the topic arrived at since the days of MOOs and MUDSs. It seems to me like you're misdirecting your anger at Linden Lab towards me. Happy to oblige, I suppose, but I don't take kindly to being asked to take a 'reality check'. Net – I suppose it depends on your definition of virtual worlds. By most standard definitions a virtual world is persistent, provides you with a sense of presence (an avatar), and has a sense of location.

Unless you’d like to argue with Raph and all the egg heads at Terra Nova, I’m not creating some new definition here. Not all games are virtual worlds nor are all virtual worlds games, and each may be neither.

While I may be an amateur ‘journo’ or whatever the put-down is supposed to be, I’m merely adhering to the definition of most of the literature and consensus on the topic arrived at since the days of MOOs and MUDSs.

It seems to me like you’re misdirecting your anger at Linden Lab towards me. Happy to oblige, I suppose, but I don’t take kindly to being asked to take a ‘reality check’.

]]>
By: Net Antwerp http://dusanwriter.com/index.php/2010/01/21/virtual-worlds-and-the-state-of-the-union-metanomics-report/comment-page-1/#comment-151617 Net Antwerp Mon, 25 Jan 2010 16:41:45 +0000 http://dusanwriter.com/?p=1773#comment-151617 Uh, reality check: Gaming has absolutely *nothing* to do with Virtual Worlds. It's the amateur "journos" like Dusan who tries to link casual gaming with RosedaleLindenBoardKingdon Life. Publicity stunts like this are not going to fix the Second Life concurrency problem, as the issue solely lies with Linden Research, and Linden Research only. Board-appointed CEO Kingdon's 19 months' of force-feeding destructive, unwanted policies and changes as well as failing to fix server-side issues, joining hands with griefer groups etc. Mis-management is the *key* issue. Uh, reality check: Gaming has absolutely *nothing* to do with Virtual Worlds.

It’s the amateur “journos” like Dusan who tries to link casual gaming with RosedaleLindenBoardKingdon Life.

Publicity stunts like this are not going to fix the Second Life concurrency problem, as the issue solely lies with Linden Research, and Linden Research only. Board-appointed CEO Kingdon’s 19 months’ of force-feeding destructive, unwanted policies and changes as well as failing to fix server-side issues, joining hands with griefer groups etc.

Mis-management is the *key* issue.

]]>
By: Markopolis Balhaus http://dusanwriter.com/index.php/2010/01/21/virtual-worlds-and-the-state-of-the-union-metanomics-report/comment-page-1/#comment-150654 Markopolis Balhaus Fri, 22 Jan 2010 22:13:57 +0000 http://dusanwriter.com/?p=1773#comment-150654 My virtual life has done nothing but make my real life better. Absolutely! My virtual life has done nothing but make my real life better. Absolutely!

]]>
By: Skylar Smythe http://dusanwriter.com/index.php/2010/01/21/virtual-worlds-and-the-state-of-the-union-metanomics-report/comment-page-1/#comment-150628 Skylar Smythe Fri, 22 Jan 2010 19:48:24 +0000 http://dusanwriter.com/?p=1773#comment-150628 I do not know any balanced individual who has been harmed by digital socialization. I would like to source the first idiot that suggested that too much computer face time was a negative thing. Says who? With friends throughout the world, I am learning more online than ever before through this social media. I also find myself to be more confident in face to face interactions as a result of my social experiences in virtual worlds. I smell a rat. Marketing spindoctoring to get people offline, and back on the couch blinking at the pretty picture show of flashing lights and Pepsi ads. No thanks. Days go by without me watching tv now and I do not miss it one bit. I'm linked in with the world :) And I love it. xo ~ Skylar Smythe I do not know any balanced individual who has been harmed by digital socialization. I would like to source the first idiot that suggested that too much computer face time was a negative thing. Says who?

With friends throughout the world, I am learning more online than ever before through this social media. I also find myself to be more confident in face to face interactions as a result of my social experiences in virtual worlds.

I smell a rat. Marketing spindoctoring to get people offline, and back on the couch blinking at the pretty picture show of flashing lights and Pepsi ads. No thanks. Days go by without me watching tv now and I do not miss it one bit. I’m linked in with the world :) And I love it.

xo ~ Skylar Smythe

]]>
By: Botgirl Questi http://dusanwriter.com/index.php/2010/01/21/virtual-worlds-and-the-state-of-the-union-metanomics-report/comment-page-1/#comment-150301 Botgirl Questi Fri, 22 Jan 2010 05:18:21 +0000 http://dusanwriter.com/?p=1773#comment-150301 Wow! That show is right on time. American youth is now spending more than half their waking hours in front of a screen - http://www.nytimes.com/2010/01/20/education/20wired.html - and it looks like that's what the future holds for modern culture. The ultimate ramifications of the rapid, widespread and radical shift from physical to the virtual are anyone's guess. Singularity or meltdown? Beats me. Although individuals can certainly make personal choices, I think that for humanity as a whole, for better and/or for worse, there's no turning back. I posted just a few days ago on this topic in "Social Networks, Fast Food and Evolution": http://botgirl.blogspot.com/2010/01/social-networks-fast-food-and-evolution.html Wow! That show is right on time. American youth is now spending more than half their waking hours in front of a screen – http://www.nytimes.com/2010/01/20/education/20wired.html – and it looks like that’s what the future holds for modern culture.

The ultimate ramifications of the rapid, widespread and radical shift from physical to the virtual are anyone’s guess. Singularity or meltdown? Beats me. Although individuals can certainly make personal choices, I think that for humanity as a whole, for better and/or for worse, there’s no turning back.

I posted just a few days ago on this topic in “Social Networks, Fast Food and Evolution”: http://botgirl.blogspot.com/2010/01/social-networks-fast-food-and-evolution.html

]]>
By: melponeme_k http://dusanwriter.com/index.php/2010/01/21/virtual-worlds-and-the-state-of-the-union-metanomics-report/comment-page-1/#comment-150298 melponeme_k Fri, 22 Jan 2010 04:55:51 +0000 http://dusanwriter.com/?p=1773#comment-150298 We aren't alone anymore. Not when we have the latest advertising schemes launched at us 24/7 with VR. VR is their conduit straight to our id. VRs break down inhibitions and open the path to our subconscious with absolutely no barriers. The military wanted to do this once with drugs. But now they won't have to resort to that and neither will the advertisers. We aren’t alone anymore. Not when we have the latest advertising schemes launched at us 24/7 with VR.

VR is their conduit straight to our id. VRs break down inhibitions and open the path to our subconscious with absolutely no barriers. The military wanted to do this once with drugs.

But now they won’t have to resort to that and neither will the advertisers.

]]>
By: cube http://dusanwriter.com/index.php/2010/01/21/virtual-worlds-and-the-state-of-the-union-metanomics-report/comment-page-1/#comment-150291 cube Fri, 22 Jan 2010 03:45:00 +0000 http://dusanwriter.com/?p=1773#comment-150291 interesting trailer... but are we not alone anymore? seems were really just alone with a machine. its gets unplugged. and youre not connected to anyone. simple. eh. interesting trailer…

but are we not alone anymore? seems were really just alone with a machine.

its gets unplugged. and youre not connected to anyone.

simple. eh.

]]>
By: What are people saying? – « SLookable http://dusanwriter.com/index.php/2010/01/21/virtual-worlds-and-the-state-of-the-union-metanomics-report/comment-page-1/#comment-150288 What are people saying? – « SLookable Fri, 22 Jan 2010 03:03:55 +0000 http://dusanwriter.com/?p=1773#comment-150288 [...] are people saying? -Virtual Worlds and the State of the Union: Metanomics Report by @DusanWriter http://bit.ly/80xD0J #dig_nat #virtualworlds #secondlifeVirtual Worlds and the State of the Union: Metanomics Report by [...] [...] are people saying? -Virtual Worlds and the State of the Union: Metanomics Report by @DusanWriter http://bit.ly/80xD0J #dig_nat #virtualworlds #secondlifeVirtual Worlds and the State of the Union: Metanomics Report by [...]

]]>