Comments on: Second Life 2.0 and the Strange Loop http://dusanwriter.com/index.php/2010/02/26/second-life-2-0-and-the-strange-loop/ Virtual worlds and creativity, business, collaboration, and identity. Tue, 02 Mar 2010 13:52:01 -0500 http://wordpress.org/?v=2.8.4 hourly 1 By: cube http://dusanwriter.com/index.php/2010/02/26/second-life-2-0-and-the-strange-loop/comment-page-1/#comment-165007 cube Sat, 27 Feb 2010 19:33:15 +0000 http://dusanwriter.com/?p=1851#comment-165007 "because we have a new window to look through...." one point is "the amount of dirt on the window.... and what that does to any of your observations of the truth" dusan.. the dirt is the interface. the fact that virtuality isnt new, or our reactions to it...ask any lucid dreamer, or TV producer. the other point is meme, the medium that youll find any transcendence... other than just a faster more seperated culture that can onli interact with each other though a machine.... havent we done such a "good" job" communicating through fashion and language?- oops maybe not , in a historical view. better we learn how we interact with each other from the examination of past mediums, than hold up any new ones as "special" unless were selling the tech.-- been there done that. you end up looking like Jobs on stage...something creepy there, c3 “because we have a new window to look through….”

one point is “the amount of dirt on the window…. and what that does to any of your observations of the truth”

dusan..

the dirt is the interface.

the fact that virtuality isnt new, or our reactions to it…ask any lucid dreamer, or TV producer.

the other point is meme, the medium that youll find any transcendence… other than just a faster more seperated culture that can onli interact with each other though a machine…. havent we done such a “good” job” communicating through fashion and language?- oops maybe not , in a historical view.

better we learn how we interact with each other from the examination of past mediums, than hold up any new ones as “special”

unless were selling the tech.– been there done that. you end up looking like Jobs on stage…something creepy there,

c3

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By: Dusan http://dusanwriter.com/index.php/2010/02/26/second-life-2-0-and-the-strange-loop/comment-page-1/#comment-164959 Dusan Sat, 27 Feb 2010 15:54:39 +0000 http://dusanwriter.com/?p=1851#comment-164959 Prok - I just can't seem to stop cogitating, although I've tried. :) I totally agree, by the way, that it's not so much that virtual worlds are different from anything else, which is also Cube's point really about interfaces (I think). But what's interesting to me is the opportunity to re-interpret our beliefs about self and experience because we have a visible domain, presence and specific tool sets through the lens of a virtual world or, more broadly, technology. The truths we learn aren't new, but the fact that we can learn them again because we have a new window to look through (excuse the PC metaphor) might shed light on transcendent experience. Prok – I just can’t seem to stop cogitating, although I’ve tried. :)

I totally agree, by the way, that it’s not so much that virtual worlds are different from anything else, which is also Cube’s point really about interfaces (I think).

But what’s interesting to me is the opportunity to re-interpret our beliefs about self and experience because we have a visible domain, presence and specific tool sets through the lens of a virtual world or, more broadly, technology.

The truths we learn aren’t new, but the fact that we can learn them again because we have a new window to look through (excuse the PC metaphor) might shed light on transcendent experience.

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By: Prokofy Neva http://dusanwriter.com/index.php/2010/02/26/second-life-2-0-and-the-strange-loop/comment-page-1/#comment-164946 Prokofy Neva Sat, 27 Feb 2010 14:49:02 +0000 http://dusanwriter.com/?p=1851#comment-164946 I have to chuckle at all the cogitating you do, Dusan, to try to come up with some exotic theory that would make these worlds sound more than what they are. The mind is always generating images and maps in real life in organic nature, and adjusting them. So the same "machine" goes on working in a virtual world exactly in the same way. Nothing magical happens. When you put a mirror in front of a cat, the cat thinks there is another cat there and paws at it. When you are put in a virtual world, and something flies up at you, you startle, just as if it were real. In many cases (not all), people automatically map their sense of body/soul/self to the avatar -- this is what Will Wright called "investing your consciousness in a toy" i.e. the avatar. So you begin to say "I'm flying" or "I'm sitting" or "I'm going over there now". While of course you are deprived of smell and touch, you have sight and sound and even a sense of pressure that can feign touch because there is physics in the world. So you just mapt it all automatically, without thinking, you don't deside to make an exotic new transposed self -- just your ordinary self with its automatic reactions in the automatic nervous system maps, in even in a faulty way, so you begin to feel as if you are walking, picking up stuff, and even feeling depressed if you are in a dark and rainy place, feeling uplifted if the sun is shining, and so forth. I've always been the first one to say that there is something more essential about avatar communications, but as time goes on, I've come to see that what seems magical and special about it isn't that prejudices are stripped away due to the removal/change of the physical body, or that time and space are reduced or something utopian like that, but merely because people sit and listen more. They have conversations. They sit and listen. They are so unused to doing that in real life -- with their TV, TV dinners, Internet surfing, i-phones, commutes with Kindles, etc. etc. that the shock of sitting down and listening to another soul while sitting on the bank of a river under a weeping willow in a virtual world is so great, so stupendous, that they they have a transcendent experience. That's all -- but that's ok, that's worth working for. I have to chuckle at all the cogitating you do, Dusan, to try to come up with some exotic theory that would make these worlds sound more than what they are.

The mind is always generating images and maps in real life in organic nature, and adjusting them. So the same “machine” goes on working in a virtual world exactly in the same way. Nothing magical happens. When you put a mirror in front of a cat, the cat thinks there is another cat there and paws at it. When you are put in a virtual world, and something flies up at you, you startle, just as if it were real.

In many cases (not all), people automatically map their sense of body/soul/self to the avatar — this is what Will Wright called “investing your consciousness in a toy” i.e. the avatar. So you begin to say “I’m flying” or “I’m sitting” or “I’m going over there now”. While of course you are deprived of smell and touch, you have sight and sound and even a sense of pressure that can feign touch because there is physics in the world. So you just mapt it all automatically, without thinking, you don’t deside to make an exotic new transposed self — just your ordinary self with its automatic reactions in the automatic nervous system maps, in even in a faulty way, so you begin to feel as if you are walking, picking up stuff, and even feeling depressed if you are in a dark and rainy place, feeling uplifted if the sun is shining, and so forth.

I’ve always been the first one to say that there is something more essential about avatar communications, but as time goes on, I’ve come to see that what seems magical and special about it isn’t that prejudices are stripped away due to the removal/change of the physical body, or that time and space are reduced or something utopian like that, but merely because people sit and listen more. They have conversations. They sit and listen. They are so unused to doing that in real life — with their TV, TV dinners, Internet surfing, i-phones, commutes with Kindles, etc. etc. that the shock of sitting down and listening to another soul while sitting on the bank of a river under a weeping willow in a virtual world is so great, so stupendous, that they they have a transcendent experience. That’s all — but that’s ok, that’s worth working for.

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By: Stefan Andersson http://dusanwriter.com/index.php/2010/02/26/second-life-2-0-and-the-strange-loop/comment-page-1/#comment-164810 Stefan Andersson Sat, 27 Feb 2010 07:29:32 +0000 http://dusanwriter.com/?p=1851#comment-164810 I guess, if you really want to push it, that it was also a strange loop on another level, as Darren and I were also the authors of the system harboring and generating the experience. I guess, if you really want to push it, that it was also a strange loop on another level, as Darren and I were also the authors of the system harboring and generating the experience.

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By: Stefan Andersson http://dusanwriter.com/index.php/2010/02/26/second-life-2-0-and-the-strange-loop/comment-page-1/#comment-164809 Stefan Andersson Sat, 27 Feb 2010 07:27:04 +0000 http://dusanwriter.com/?p=1851#comment-164809 Dusan, just wanted to share a memory with you; Darren and I had just finished our "Tribal One" concept world in which you logged on to facebook, and thru that landed in an OpenSim world consisting of other facebook avatars; one of its features was the 'home world', a sim generated from your facebook profile - one feature was that you could frame and hang pictures from your facebook photo album on a picture wall. The weird situation was, when Darren, Jim and I stood as avatars with our 'real' (facebook) names in front of my photo wall, looking at a picture of Me and Jim standing together IRL, looking into the camera. Now, everybody has had that eerie moment with a real-world photo in a virtual world, but this was also weird on a social connectedness level. Dusan,

just wanted to share a memory with you; Darren and I had just finished our “Tribal One” concept world in which you logged on to facebook, and thru that landed in an OpenSim world consisting of other facebook avatars; one of its features was the ‘home world’, a sim generated from your facebook profile – one feature was that you could frame and hang pictures from your facebook photo album on a picture wall. The weird situation was, when Darren, Jim and I stood as avatars with our ‘real’ (facebook) names in front of my photo wall, looking at a picture of Me and Jim standing together IRL, looking into the camera. Now, everybody has had that eerie moment with a real-world photo in a virtual world, but this was also weird on a social connectedness level.

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By: Cindy Ecksol http://dusanwriter.com/index.php/2010/02/26/second-life-2-0-and-the-strange-loop/comment-page-1/#comment-164771 Cindy Ecksol Sat, 27 Feb 2010 05:07:21 +0000 http://dusanwriter.com/?p=1851#comment-164771 Well...yes, of course! But why chatter about this in such an abstract fashion? There are simple applications of the concept that some of us use literally every day: we come into SL to learn and practice skills that we may not have a chance to practice in RL and consciously allow ourselves to be changed. For instance, how many SL real estate moguls, club managers, performers, or agents have not yet dipped their toe into those realms in RL? How many may function at some level in those areas in RL and are using SL to build more skills? How many have actually used their SL experience to invent a whole new realm of RL possibilities? (Joel Foner comes to mind in that last category). And then of course there are the RL psychologists who have realized that VR has tremendous potential for behavior modifications of various types: http://tr.im/PYHW , http://tr.im/PYKS and even http://tr.im/PYLl . And there are many more. So no need to muse about "strange loops." Just consider Goedel and Escher brilliant individuals who used their particular technical languages (mathematics and art) to describe a concept that ought to make most SL residents say "duh!" They just hadn't yet seen an everyday application of the concept that we experience so intimately and often apply consciously. Well…yes, of course! But why chatter about this in such an abstract fashion? There are simple applications of the concept that some of us use literally every day: we come into SL to learn and practice skills that we may not have a chance to practice in RL and consciously allow ourselves to be changed. For instance, how many SL real estate moguls, club managers, performers, or agents have not yet dipped their toe into those realms in RL? How many may function at some level in those areas in RL and are using SL to build more skills? How many have actually used their SL experience to invent a whole new realm of RL possibilities? (Joel Foner comes to mind in that last category).

And then of course there are the RL psychologists who have realized that VR has tremendous potential for behavior modifications of various types: http://tr.im/PYHW , http://tr.im/PYKS and even http://tr.im/PYLl . And there are many more.

So no need to muse about “strange loops.” Just consider Goedel and Escher brilliant individuals who used their particular technical languages (mathematics and art) to describe a concept that ought to make most SL residents say “duh!” They just hadn’t yet seen an everyday application of the concept that we experience so intimately and often apply consciously.

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By: Dusan Writer’s Metaverse » Second Life 2.0 and the Strange Loop | Portal site of Second Life and metaverse"MetaLog-meta log" http://dusanwriter.com/index.php/2010/02/26/second-life-2-0-and-the-strange-loop/comment-page-1/#comment-164732 Dusan Writer’s Metaverse » Second Life 2.0 and the Strange Loop | Portal site of Second Life and metaverse"MetaLog-meta log" Sat, 27 Feb 2010 03:20:17 +0000 http://dusanwriter.com/?p=1851#comment-164732 [...] Maybe the writers, thinkers, and individuals who live in virtual worlds are grappling with a strange... [...] [...] Maybe the writers, thinkers, and individuals who live in virtual worlds are grappling with a strange… [...]

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By: Ananda Sandgrain http://dusanwriter.com/index.php/2010/02/26/second-life-2-0-and-the-strange-loop/comment-page-1/#comment-164689 Ananda Sandgrain Sat, 27 Feb 2010 01:17:56 +0000 http://dusanwriter.com/?p=1851#comment-164689 Fascinating idea, this. I read through and saw many things I agreed with but what struck me is I don't really feel like I relate in this way to "objects" per se, but rather to the presence (apparency or actuality) of other living beings. My self is reflected back and given qualities it might not otherwise have in the way an other perceives me. This is where the fascination lies for me, because in a virtual world I have greater control over that perception. On the other point of the idea of an avatar taking on a life of its own, that just seems like a different path that doesn't have much to do with people at all, it's rather where the questions of imposters and pretenders to life start to intrude. The avatar that's an "other" ceases in that moment to be an avatar and is merely an automaton. Fascinating idea, this. I read through and saw many things I agreed with but what struck me is I don’t really feel like I relate in this way to “objects” per se, but rather to the presence (apparency or actuality) of other living beings. My self is reflected back and given qualities it might not otherwise have in the way an other perceives me. This is where the fascination lies for me, because in a virtual world I have greater control over that perception. On the other point of the idea of an avatar taking on a life of its own, that just seems like a different path that doesn’t have much to do with people at all, it’s rather where the questions of imposters and pretenders to life start to intrude. The avatar that’s an “other” ceases in that moment to be an avatar and is merely an automaton.

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By: Dusan Writer’s Metaverse » Second Life 2.0 and the Strange Loop | Portal site of Second Life and metaverse"MetaLog-meta log" http://dusanwriter.com/index.php/2010/02/26/second-life-2-0-and-the-strange-loop/comment-page-1/#comment-164551 Dusan Writer’s Metaverse » Second Life 2.0 and the Strange Loop | Portal site of Second Life and metaverse"MetaLog-meta log" Fri, 26 Feb 2010 20:14:28 +0000 http://dusanwriter.com/?p=1851#comment-164551 [...] I was mulling over the implications of Second Life Shared Media – the ability to place media on a ... [...] [...] I was mulling over the implications of Second Life Shared Media – the ability to place media on a … [...]

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By: cube http://dusanwriter.com/index.php/2010/02/26/second-life-2-0-and-the-strange-loop/comment-page-1/#comment-164537 cube Fri, 26 Feb 2010 19:51:20 +0000 http://dusanwriter.com/?p=1851#comment-164537 exactly... welcome to the realization of the circus. Why do you think they formed 3 rings.?;) they were very meta . exactly…
welcome to the realization of the circus.
Why do you think they formed 3 rings.?;)

they were very meta .

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