Comments on: Mesh Redux: Second Life Next http://dusanwriter.com/index.php/2010/09/26/mesh-redux-second-life-next/ Virtual worlds and creativity, business, collaboration, and identity. Thu, 07 Oct 2010 15:01:03 -0400 http://wordpress.org/?v=2.8.4 hourly 1 By: bod http://dusanwriter.com/index.php/2010/09/26/mesh-redux-second-life-next/comment-page-1/#comment-231628 bod Wed, 06 Oct 2010 16:33:56 +0000 http://dusanwriter.com/?p=2563#comment-231628 I can't wait for mesh. I think all the whines from the creators are overdone. Why? Because mesh won't destroy anything. In an abstract way they are a type of sculptie. There are things sculpties can do well and things that only flexi-prims can do well. It will be VERY hard to make flexi-meshes for e.g. hair but very easy to make a mesh hair base with multiple flexiprims in exactly the same way that hair today is made with multiple sculpties plus flexiprims. I reckon that for hair at least we're going to see greatly reduced lag. Also the variations in the shapes of avatars. I can't wait. I can’t wait for mesh.
I think all the whines from the creators are overdone.

Why?

Because mesh won’t destroy anything. In an abstract way they are a type of sculptie.

There are things sculpties can do well and things that only flexi-prims can do well.

It will be VERY hard to make flexi-meshes for e.g. hair but very easy to make a mesh hair base with multiple flexiprims in exactly the same way that hair today is made with multiple sculpties plus flexiprims.

I reckon that for hair at least we’re going to see greatly reduced lag.

Also the variations in the shapes of avatars.

I can’t wait.

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By: Vivienne Schell http://dusanwriter.com/index.php/2010/09/26/mesh-redux-second-life-next/comment-page-1/#comment-230643 Vivienne Schell Sat, 02 Oct 2010 12:15:52 +0000 http://dusanwriter.com/?p=2563#comment-230643 "I seriously doubt that the person quoted has made any attempt to determine what percentage of SL textures are stolen." Thank god that NO ONE ever did try this. :) “I seriously doubt that the person quoted has made any attempt to determine what percentage of SL textures are stolen.”

Thank god that NO ONE ever did try this.

:)

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By: Vivienne Daguerre http://dusanwriter.com/index.php/2010/09/26/mesh-redux-second-life-next/comment-page-1/#comment-230458 Vivienne Daguerre Fri, 01 Oct 2010 10:35:47 +0000 http://dusanwriter.com/?p=2563#comment-230458 @ Prokofy That's fine. At least you are honest. However, stop claiming to be making reasonable and logical arguments in a "debate." You are just a troll, trying to be inflammatory, provoke people, and derail any intelligent conversation between others. As such I think you should be banned by moderators of serious discussion. I think you want and need attention, and I think you flatter yourself that you are well known and regarded as a voice of reason and morality. You are well known, but you are not respected. People roll their eyes at the mention of your name. You have made yourself a joke. @ Prokofy

That’s fine. At least you are honest. However, stop claiming to be making reasonable and logical arguments in a “debate.” You are just a troll, trying to be inflammatory, provoke people, and derail any intelligent conversation between others. As such I think you should be banned by moderators of serious discussion.

I think you want and need attention, and I think you flatter yourself that you are well known and regarded as a voice of reason and morality.

You are well known, but you are not respected. People roll their eyes at the mention of your name. You have made yourself a joke.

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By: Prokofy http://dusanwriter.com/index.php/2010/09/26/mesh-redux-second-life-next/comment-page-1/#comment-230421 Prokofy Fri, 01 Oct 2010 00:14:48 +0000 http://dusanwriter.com/?p=2563#comment-230421 Vivienne, Um, I personally attack people, when they attack me for my views. That's how I roll. And you are a bitch. Your behaviour on the forums is revolting. Your grasping, greedy behaviour on this issue and sucking up to the Lindens, your stepping on your fellow residents -- it's hideous to behold. Honestly, I haven't seen anything this awful in Second Life in a long time! It's hardly a rant to cite chapter and verse about what is not democratic, not participatory, not flexible and not accessible about Mesh -- it's the truth, and because it's unflattering to your fetish, you can't bear it. Few people would landscape with a...10 x 10 prim, Vivienne, stop it. As for conforming to your notion of the niceties of how this debate should go,I have absolutely no intention of doing so. You and your peers have made it ugly and nasty by your disgraceful smug superiority on the forums, and celebration of videos like this awful one Dusan originally called out properly. Pushing back against ugly, arrogant behaviour in a society isn't denying the uglies their freedom of expression; it's making sure they don't suck all the oxygen out of the room. I will be quite happy to see the next wave of technology come along (Sims Transmogrifier lol?) that will leave you all flat on your ass. People like you who missed the empathy stage of development only understand realities when it is shoved in your face. I hope it will be. I'm left with that rather inhumane wish precisely because of the awfulness of what you are. Vivienne,

Um, I personally attack people, when they attack me for my views. That’s how I roll. And you are a bitch.

Your behaviour on the forums is revolting.

Your grasping, greedy behaviour on this issue and sucking up to the Lindens, your stepping on your fellow residents — it’s hideous to behold. Honestly, I haven’t seen anything this awful in Second Life in a long time!

It’s hardly a rant to cite chapter and verse about what is not democratic, not participatory, not flexible and not accessible about Mesh — it’s the truth, and because it’s unflattering to your fetish, you can’t bear it.

Few people would landscape with a…10 x 10 prim, Vivienne, stop it.

As for conforming to your notion of the niceties of how this debate should go,I have absolutely no intention of doing so. You and your peers have made it ugly and nasty by your disgraceful smug superiority on the forums, and celebration of videos like this awful one Dusan originally called out properly. Pushing back against ugly, arrogant behaviour in a society isn’t denying the uglies their freedom of expression; it’s making sure they don’t suck all the oxygen out of the room.

I will be quite happy to see the next wave of technology come along (Sims Transmogrifier lol?) that will leave you all flat on your ass. People like you who missed the empathy stage of development only understand realities when it is shoved in your face. I hope it will be. I’m left with that rather inhumane wish precisely because of the awfulness of what you are.

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By: Melissa Yeuxdoux http://dusanwriter.com/index.php/2010/09/26/mesh-redux-second-life-next/comment-page-1/#comment-230333 Melissa Yeuxdoux Thu, 30 Sep 2010 13:51:01 +0000 http://dusanwriter.com/?p=2563#comment-230333 "90 percent of all textures in SL are either ripped from somewhere, stolen by copybots or illegally replicated in any possible way (there are many in SL) or… yes plain ugly, not usable by format alone and whatever." 90 percent of statistics are pulled out of someone's posterior. Admittedly, the quoted one is unfalsifiable, because of the subjectivity of ugliness. I seriously doubt that the person quoted has made any attempt to determine what percentage of SL textures are stolen. “90 percent of all textures in SL are either ripped from somewhere, stolen by copybots or illegally replicated in any possible way (there are many in SL) or… yes plain ugly, not usable by format alone and whatever.”

90 percent of statistics are pulled out of someone’s posterior. Admittedly, the quoted one is unfalsifiable, because of the subjectivity of ugliness. I seriously doubt that the person quoted has made any attempt to determine what percentage of SL textures are stolen.

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By: Vivienne Daguerre http://dusanwriter.com/index.php/2010/09/26/mesh-redux-second-life-next/comment-page-1/#comment-230186 Vivienne Daguerre Wed, 29 Sep 2010 13:05:12 +0000 http://dusanwriter.com/?p=2563#comment-230186 A correction: Ordinary mesh under 10 x 10 x 10 will be resizable. Weighted mesh hair designed to move with the head, neck, and shoulders won't be resizable. If the hair is not weighted, not designed to move with the avatar, it will look like sculpted hair, but it will be fewer prims. We will have to get in there to play with things to find good combinations of mesh, weighted mesh, flex prims, and sculpties to get the effects we want. A correction: Ordinary mesh under 10 x 10 x 10 will be resizable. Weighted mesh hair designed to move with the head, neck, and shoulders won’t be resizable. If the hair is not weighted, not designed to move with the avatar, it will look like sculpted hair, but it will be fewer prims. We will have to get in there to play with things to find good combinations of mesh, weighted mesh, flex prims, and sculpties to get the effects we want.

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By: Vivienne Daguerre http://dusanwriter.com/index.php/2010/09/26/mesh-redux-second-life-next/comment-page-1/#comment-230178 Vivienne Daguerre Wed, 29 Sep 2010 12:10:36 +0000 http://dusanwriter.com/?p=2563#comment-230178 Prokofy, mesh under 10 x 10 x 10 can be resized. It is only with larger meshes that resizing is a problem. Hair will be resizable. Buildings, probably not (unless LL fixes that issue). You should get your facts straight. Prokofy, you launch personal attacks, such as calling Ener a "grasping little social climber" or telling me that I am "disgusting" because you don't like my point of view. That is not "legitimate criticism in a debate." If you want to present a reasoned argument or opinion on a mature or academic level, you cannot do that using school yard name calling, and you must learn to respect the opinions of others and their right to express them. I have to question your motivation for ranting here. Your rants interfere with discussion of mesh among those interested in mesh. What is your point and how do you expect to be responded to? Is it all just a cry of "look at me, look at me!" to get attention? Prokofy, mesh under 10 x 10 x 10 can be resized. It is only with larger meshes that resizing is a problem. Hair will be resizable. Buildings, probably not (unless LL fixes that issue). You should get your facts straight.

Prokofy, you launch personal attacks, such as calling Ener a “grasping little social climber” or telling me that I am “disgusting” because you don’t like my point of view. That is not “legitimate criticism in a debate.” If you want to present a reasoned argument or opinion on a mature or academic level, you cannot do that using school yard name calling, and you must learn to respect the opinions of others and their right to express them.

I have to question your motivation for ranting here. Your rants interfere with discussion of mesh among those interested in mesh.

What is your point and how do you expect to be responded to? Is it all just a cry of “look at me, look at me!” to get attention?

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By: Prokofy http://dusanwriter.com/index.php/2010/09/26/mesh-redux-second-life-next/comment-page-1/#comment-230095 Prokofy Wed, 29 Sep 2010 03:30:13 +0000 http://dusanwriter.com/?p=2563#comment-230095 Ener, you're such a grasping little social climber, loving to step on people on your way up, it's REAAALY not attractive. I don't critique Linden Lab because I imagine I will "get somewhere" with my analysis or they will "listen to me," so therefore I'm not a "loser" as you grandly and condescendingly indicate with a remarks like "and since when do $#@!*s like Prok think that any impacts on in-world economy drive decisions at the lab?" or "Linden Lab could give a flip about the peanuts that someone like Prok, or Prok’s flawed ideology on SL economics, generates" How preposterous, dismissing legitimate criticism in a debate based on the idea that it "can't possibly influence the lab" -- and more revolting -- making common cause with this powerful "lab" merely to gloat and lord it over other people. Ugh! Do you realize how you LOOK??? It's not about them "caring," it's about analyzing what is happening. You, like others, have ascribed, in a truly primitive way, mythical qualities to Mesh. Mesh is going to make laggy and uncool SL become "progressive" again. Mesh is dong to "attract new growth". Mesh is going to make you rich, thin, and lag-free. The concoctions you dream up for what Mesh will do are just hilarious. There's no reason to believe that any outside creators will rush into SL, which has gotten a bad knock in the tech world and the wider world. Rather, the same people who went from prims to sculpties will go to mesh and drag in ugly crap from various sites, just like people now swipe textures from every site under the sun. But it will have too many vertices or prims or be too fugly to fit in the world, and will not be a hit except where there are very good people deploying it. And because customers can't resize it, it will be annoying. One poster on the Commerce forums has pointed out something hugely obvious -- landscaping. Sculpties could make it big because they turned the hard edges of the world into soft curves like snow drifts or stones. This could work on people's homesteads or islands because they could RESIZE it and put it out as they liked, to fit their other landscaping or house. Now, they can't do that, and will have to buy something, then ask the maker to size it to some specs. Most people HATE trying to figure out the size of something inworld. They HATE HATE HATE trying to put down boards or eyeball the grid and make mathematical calculations. They simply won't go back to the creator and say, oh, I need not 40 x 40 but 37 by 37. They need to be able to adjust themselves, and change when they feel like that. Any notion that says the creator will just "pope it back in blender and make it for the customer" is forgetting that this is too many steps and a chore, and maybe a $10 fee. What *is* the upload fee going to be for bringing in Mesh, BTW??? And hair is exactly the same -- all hair has to be resized -- how??? And the mesh hair looks like Medusa anyway. Mesh is a world that is going to look like Shrek. Yecth! This sort of statement of yours is just outright magical thinking: "LL needs mesh to create a world that is different than it has now. why? because the current one is not doing so hot and they must move forward or they will perish" Oh, baloney. Mesh, with all its variables and unknowns, and its backwards trajection in terms of usability and customization for the CUSTOMER and the hardships for the creator mean that it isn't just some get-rich-quick scheme, some magic fix. And the things wrong with SL are so myriad, that I can't imagine that Mesh, some mere version of tech, is going to fix them. >LL will do what it needs to and despite what any of us think, they have people trying to chart a successful course. if any of us knew better, then we would have a world bigger than LL does We do. We ARE the world, damn it. Ener, you’re such a grasping little social climber, loving to step on people on your way up, it’s REAAALY not attractive.

I don’t critique Linden Lab because I imagine I will “get somewhere” with my analysis or they will “listen to me,” so therefore I’m not a “loser” as you grandly and condescendingly indicate with a remarks like “and since when do $#@!*s like Prok think that any impacts on in-world economy drive decisions at the lab?” or “Linden Lab could give a flip about the peanuts that someone like Prok, or Prok’s flawed ideology on SL economics, generates”

How preposterous, dismissing legitimate criticism in a debate based on the idea that it “can’t possibly influence the lab” — and more revolting — making common cause with this powerful “lab” merely to gloat and lord it over other people. Ugh! Do you realize how you LOOK???

It’s not about them “caring,” it’s about analyzing what is happening. You, like others, have ascribed, in a truly primitive way, mythical qualities to Mesh. Mesh is going to make laggy and uncool SL become “progressive” again. Mesh is dong to “attract new growth”. Mesh is going to make you rich, thin, and lag-free. The concoctions you dream up for what Mesh will do are just hilarious.

There’s no reason to believe that any outside creators will rush into SL, which has gotten a bad knock in the tech world and the wider world. Rather, the same people who went from prims to sculpties will go to mesh and drag in ugly crap from various sites, just like people now swipe textures from every site under the sun.

But it will have too many vertices or prims or be too fugly to fit in the world, and will not be a hit except where there are very good people deploying it. And because customers can’t resize it, it will be annoying.

One poster on the Commerce forums has pointed out something hugely obvious — landscaping. Sculpties could make it big because they turned the hard edges of the world into soft curves like snow drifts or stones. This could work on people’s homesteads or islands because they could RESIZE it and put it out as they liked, to fit their other landscaping or house. Now, they can’t do that, and will have to buy something, then ask the maker to size it to some specs. Most people HATE trying to figure out the size of something inworld. They HATE HATE HATE trying to put down boards or eyeball the grid and make mathematical calculations. They simply won’t go back to the creator and say, oh, I need not 40 x 40 but 37 by 37. They need to be able to adjust themselves, and change when they feel like that. Any notion that says the creator will just “pope it back in blender and make it for the customer” is forgetting that this is too many steps and a chore, and maybe a $10 fee. What *is* the upload fee going to be for bringing in Mesh, BTW???

And hair is exactly the same — all hair has to be resized — how??? And the mesh hair looks like Medusa anyway.

Mesh is a world that is going to look like Shrek. Yecth!

This sort of statement of yours is just outright magical thinking:

“LL needs mesh to create a world that is different than it has now. why? because the current one is not doing so hot and they must move forward or they will perish”

Oh, baloney.

Mesh, with all its variables and unknowns, and its backwards trajection in terms of usability and customization for the CUSTOMER and the hardships for the creator mean that it isn’t just some get-rich-quick scheme, some magic fix.

And the things wrong with SL are so myriad, that I can’t imagine that Mesh, some mere version of tech, is going to fix them.

>LL will do what it needs to and despite what any of us think, they have people trying to chart a successful course. if any of us knew better, then we would have a world bigger than LL does

We do. We ARE the world, damn it.

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By: Ener Hax http://dusanwriter.com/index.php/2010/09/26/mesh-redux-second-life-next/comment-page-1/#comment-229789 Ener Hax Tue, 28 Sep 2010 01:04:51 +0000 http://dusanwriter.com/?p=2563#comment-229789 mesh import is inevitable if Second Life wants to be progressive. of course it could carve out a niche and not adopt mesh. just like Habbo Hotel has stayed true to being an isometric world i have been doing mesh since 2003 (Blender 3D) and to stay competitive and attract new growth SL needs mesh. regardless of what it does to the in-world economy. and since when do $#@!*s like Prok think that any impacts on in-world economy drive decisions at the lab? if that was the case, they would not have banned gambling or segregated adult content Linden Lab could give a flip about the peanuts that someone like Prok, or Prok's flawed ideology on SL economics, generates. they don't care about serious clients like IBM and the millions they poured in, so they are certainly not going to care about people not willing to learn new (and free) tools LL needs mesh to create a world that is different than it has now. why? because the current one is not doing so hot and they must move forward or they will perish yes, some people will be pushed out but to think this has any importance to LL is to be egotistical LL will do what it needs to and despite what any of us think, they have people trying to chart a successful course. if any of us knew better, then we would have a world bigger than LL does so many backseat drivers and Monday morning quarterbacks out there . . . Dusan, i always like your very well thought out and articulate discussions, and you add to the conversation, not take away from it. from someone that used to love SL dearly, i am glad to see someone like you who still cares and offers valuable insight mesh import is inevitable if Second Life wants to be progressive. of course it could carve out a niche and not adopt mesh. just like Habbo Hotel has stayed true to being an isometric world

i have been doing mesh since 2003 (Blender 3D) and to stay competitive and attract new growth SL needs mesh. regardless of what it does to the in-world economy. and since when do $#@!*s like Prok think that any impacts on in-world economy drive decisions at the lab? if that was the case, they would not have banned gambling or segregated adult content

Linden Lab could give a flip about the peanuts that someone like Prok, or Prok’s flawed ideology on SL economics, generates. they don’t care about serious clients like IBM and the millions they poured in, so they are certainly not going to care about people not willing to learn new (and free) tools

LL needs mesh to create a world that is different than it has now. why? because the current one is not doing so hot and they must move forward or they will perish

yes, some people will be pushed out but to think this has any importance to LL is to be egotistical

LL will do what it needs to and despite what any of us think, they have people trying to chart a successful course. if any of us knew better, then we would have a world bigger than LL does

so many backseat drivers and Monday morning quarterbacks out there . . .

Dusan, i always like your very well thought out and articulate discussions, and you add to the conversation, not take away from it. from someone that used to love SL dearly, i am glad to see someone like you who still cares and offers valuable insight

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By: Vivienne Schell http://dusanwriter.com/index.php/2010/09/26/mesh-redux-second-life-next/comment-page-1/#comment-229771 Vivienne Schell Mon, 27 Sep 2010 23:24:50 +0000 http://dusanwriter.com/?p=2563#comment-229771 Sorry, prokofy, don´t get me wrong. SL can only work as SL because of being messed up as it is. And that´s the original problem. Do i prefer it messed up (as it undoubtedly is) or not? If not, i´d most probably habe to kill it. Mesh imports will not change anything regarding mainstream gaming visual quality, simply because you cannot stop a bunch of gone mad amateurs playing the 3D creator and wannabe capitalist, which is as good as it is bad. I personally like trash. It´s the spice of SL. Sorry, prokofy, don´t get me wrong. SL can only work as SL because of being messed up as it is. And that´s the original problem. Do i prefer it messed up (as it undoubtedly is) or not? If not, i´d most probably habe to kill it.

Mesh imports will not change anything regarding mainstream gaming visual quality, simply because you cannot stop a bunch of gone mad amateurs playing the 3D creator and wannabe capitalist, which is as good as it is bad.

I personally like trash. It´s the spice of SL.

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