<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Dusan Writer's Metaverse &#187; augmented reality</title>
	<atom:link href="http://dusanwriter.com/index.php/category/augmented-reality/feed/" rel="self" type="application/rss+xml" />
	<link>http://dusanwriter.com</link>
	<description>Virtual worlds and creativity, business, collaboration, and identity.</description>
	<lastBuildDate>Mon, 21 Feb 2011 16:53:22 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.2.1</generator>
		<item>
		<title>The Predictive Power of Virtual Worlds</title>
		<link>http://dusanwriter.com/index.php/2011/01/01/the-predictive-power-of-virtual-worlds/</link>
		<comments>http://dusanwriter.com/index.php/2011/01/01/the-predictive-power-of-virtual-worlds/#comments</comments>
		<pubDate>Sat, 01 Jan 2011 19:25:26 +0000</pubDate>
		<dc:creator>Dusan</dc:creator>
				<category><![CDATA[Art and Exploration]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[Deep Thoughts]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[Virtual World Platforms]]></category>
		<category><![CDATA[architecture]]></category>
		<category><![CDATA[geography]]></category>
		<category><![CDATA[identity]]></category>
		<category><![CDATA[Linden Lab]]></category>
		<category><![CDATA[mesh]]></category>
		<category><![CDATA[social media]]></category>
		<category><![CDATA[Virtual worlds]]></category>

		<guid isPermaLink="false">http://dusanwriter.com/?p=2662</guid>
		<description><![CDATA[Virtual worlds didn&#8217;t so much predict the future as provide a giant sandbox in which to explore the different ways that the future could unfold. In presentations, I often say that I could have learned about social media from Facebook, or user-generated content from youTube, but I ended up in Second Life instead &#8211; and [...]]]></description>
		<wfw:commentRss>http://dusanwriter.com/index.php/2011/01/01/the-predictive-power-of-virtual-worlds/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>Web, Meet World: Second Life As Augmented Reality</title>
		<link>http://dusanwriter.com/index.php/2010/05/11/web-meet-virtual_world-second-life-as-augmented-realit/</link>
		<comments>http://dusanwriter.com/index.php/2010/05/11/web-meet-virtual_world-second-life-as-augmented-realit/#comments</comments>
		<pubDate>Tue, 11 May 2010 17:24:17 +0000</pubDate>
		<dc:creator>Dusan</dc:creator>
				<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[Deep Thoughts]]></category>
		<category><![CDATA[Identity and Expression]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[Virtual World Platforms]]></category>
		<category><![CDATA[Linden Lab]]></category>

		<guid isPermaLink="false">http://dusanwriter.com/?p=2242</guid>
		<description><![CDATA[So I&#8217;ve joined the east coast liberal elite. Or at least I think I have. I&#8217;m shuttered up in a little country home in the Hudson Valley where I thought I&#8217;d be wearing flannel and chopping wood, but being Canadian I have a limited sense of geography, and it turns out I should have headed [...]]]></description>
		<wfw:commentRss>http://dusanwriter.com/index.php/2010/05/11/web-meet-virtual_world-second-life-as-augmented-realit/feed/</wfw:commentRss>
		<slash:comments>20</slash:comments>
		</item>
		<item>
		<title>The Computer Interface is Becoming You</title>
		<link>http://dusanwriter.com/index.php/2010/04/20/the-computer-interface-is-becoming-you/</link>
		<comments>http://dusanwriter.com/index.php/2010/04/20/the-computer-interface-is-becoming-you/#comments</comments>
		<pubDate>Tue, 20 Apr 2010 11:35:36 +0000</pubDate>
		<dc:creator>Craig Thompson</dc:creator>
				<category><![CDATA[Applications and Tools]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[Deep Thoughts]]></category>
		<category><![CDATA[computing]]></category>
		<category><![CDATA[Future of Computing]]></category>
		<category><![CDATA[identity]]></category>
		<category><![CDATA[interfaces]]></category>
		<category><![CDATA[Mark Rolston]]></category>

		<guid isPermaLink="false">http://dusanwriter.com/?p=2105</guid>
		<description><![CDATA[Two distinct lives; the ubiquity of an online presence; the decreased attention paid to our physical self. Our physical bodies are becoming our avatars. These are the key talking points in a think-piece written by Mark Rolston, the Chief Creative Officer at San Fransisco&#8217;s Frog Design, published at Forbes as part of its &#8220;Life in [...]]]></description>
		<wfw:commentRss>http://dusanwriter.com/index.php/2010/04/20/the-computer-interface-is-becoming-you/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>iFeel_IM Robot Adds Sensations to Second Life</title>
		<link>http://dusanwriter.com/index.php/2010/04/10/ifeel_im-robot-adds-sensations-to-second-life/</link>
		<comments>http://dusanwriter.com/index.php/2010/04/10/ifeel_im-robot-adds-sensations-to-second-life/#comments</comments>
		<pubDate>Sat, 10 Apr 2010 20:28:04 +0000</pubDate>
		<dc:creator>Craig Thompson</dc:creator>
				<category><![CDATA[Art and Exploration]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[haptics]]></category>
		<category><![CDATA[iFeel_IM]]></category>
		<category><![CDATA[Immersive reality]]></category>

		<guid isPermaLink="false">http://dusanwriter.com/?p=2079</guid>
		<description><![CDATA[Debuting at the first Augmented Human International Conference was a new wearable device called the iFeel_IM, a robot intended to add physical feelings to the Second Life experience. Developed by a husband-and-wife team from Japan, the aim of the device is to increase the emotional level of online experiences by triggering feelings using the iFeel_IM&#8217;s [...]]]></description>
		<wfw:commentRss>http://dusanwriter.com/index.php/2010/04/10/ifeel_im-robot-adds-sensations-to-second-life/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>Augmented Reality Yay!</title>
		<link>http://dusanwriter.com/index.php/2010/01/30/augmented-reality-yay/</link>
		<comments>http://dusanwriter.com/index.php/2010/01/30/augmented-reality-yay/#comments</comments>
		<pubDate>Sat, 30 Jan 2010 22:05:28 +0000</pubDate>
		<dc:creator>Dusan</dc:creator>
				<category><![CDATA[augmented reality]]></category>

		<guid isPermaLink="false">http://dusanwriter.com/?p=1818</guid>
		<description><![CDATA[I just had to share this &#8211; Cube linked it from the comments here and elsewhere and if there was a vision for a future I am NOT interested in, well, this is pretty much it. Although the help on how to make a cup of tea could be useful.]]></description>
		<wfw:commentRss>http://dusanwriter.com/index.php/2010/01/30/augmented-reality-yay/feed/</wfw:commentRss>
		<slash:comments>11</slash:comments>
		</item>
	</channel>
</rss>

