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	<title>Dusan Writer's Metaverse &#187; AMD chip</title>
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		<title>It It It&#8217;s Aliiiiive (evil cackle): Rendering Reality in Games and Virtual Worlds</title>
		<link>http://dusanwriter.com/index.php/2008/08/22/it-it-its-aliiiiive-evil-cackle-rendering-reality-in-games-and-virtual-worlds/</link>
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		<pubDate>Sat, 23 Aug 2008 03:59:13 +0000</pubDate>
		<dc:creator>Dusan</dc:creator>
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		<category><![CDATA[Business in Virtual Worlds]]></category>
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		<category><![CDATA[Visualization in 3D]]></category>
		<category><![CDATA[AMD chip]]></category>
		<category><![CDATA[blue mars]]></category>
		<category><![CDATA[Otoy]]></category>
		<category><![CDATA[rendering]]></category>

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		<description><![CDATA[Real-time rendering of the realistic, the promise of graphics so stunningly real that you&#8217;ll really&#8230;.OK, well you get the idea, although the use of realism in virtual worlds and games cycles us back to that odd difficulty: when it seems really real, the imperfections make it feel fake. Make sense? Well&#8230;let&#8217;s just say that the [...]]]></description>
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