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	<title>Dusan Writer's Metaverse &#187; commerce</title>
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	<description>Virtual worlds and creativity, business, collaboration, and identity.</description>
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		<title>Second Life, the Next Wave of Customer Experience</title>
		<link>http://dusanwriter.com/index.php/2009/02/04/second-life-the-next-wave-of-customer-experience/</link>
		<comments>http://dusanwriter.com/index.php/2009/02/04/second-life-the-next-wave-of-customer-experience/#comments</comments>
		<pubDate>Wed, 04 Feb 2009 12:22:57 +0000</pubDate>
		<dc:creator>Dusan</dc:creator>
				<category><![CDATA[Business in Virtual Worlds]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[Virtual World Platforms]]></category>
		<category><![CDATA[3D technology]]></category>
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		<category><![CDATA[Beyond Philosophy]]></category>
		<category><![CDATA[commerce]]></category>
		<category><![CDATA[Mycustomer]]></category>
		<category><![CDATA[Steven Walden]]></category>

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		<description><![CDATA[While this article is somewhat quaint, Steven Walden of Beyond Philosophy wrote an op-ed for Mycustomer.com that speaks favorably of the Web&#8217;s virtual commercial future. Asserting that &#8220;today&#8217;s geek or student is tomorrow&#8217;s audience,&#8221; Walden, the principal consultant and head of research at the customer experience company, wrote highly of the &#8216;mash-up,&#8217; as he calls [...]]]></description>
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		<title>Virtual Worlds and the Trend Towards Free: Second Life and the Object Economy</title>
		<link>http://dusanwriter.com/index.php/2008/10/23/virtual-worlds-and-the-trend-towards-free-second-life-and-the-object-economy/</link>
		<comments>http://dusanwriter.com/index.php/2008/10/23/virtual-worlds-and-the-trend-towards-free-second-life-and-the-object-economy/#comments</comments>
		<pubDate>Thu, 23 Oct 2008 13:24:10 +0000</pubDate>
		<dc:creator>Dusan</dc:creator>
				<category><![CDATA[Applications and Tools]]></category>
		<category><![CDATA[Business in Virtual Worlds]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[business]]></category>
		<category><![CDATA[commerce]]></category>
		<category><![CDATA[freebies]]></category>

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		<description><![CDATA[Prad Prathivi wants to nip freebies in the bud: &#8220;Freebies can be a good way to get yourself recognised, but they’re far too often just abused. The Fashion Feed is packed full of freebie content, and if an avatar can get an entire wardrobe for free, then they will. So in the interest of sustainable [...]]]></description>
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		<title>Community Paper in a Virtual World &#8230; Sort Of</title>
		<link>http://dusanwriter.com/index.php/2008/05/10/community-paper-in-a-virtual-world-sort-of/</link>
		<comments>http://dusanwriter.com/index.php/2008/05/10/community-paper-in-a-virtual-world-sort-of/#comments</comments>
		<pubDate>Sat, 10 May 2008 11:46:17 +0000</pubDate>
		<dc:creator>Dusan</dc:creator>
				<category><![CDATA[Business in Virtual Worlds]]></category>
		<category><![CDATA[Virtual World Platforms]]></category>
		<category><![CDATA[commerce]]></category>
		<category><![CDATA[community newspaper]]></category>
		<category><![CDATA[Virtual worlds]]></category>

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		<description><![CDATA[Credit the EastBay Publishing Corporation with attempting to bring the local news into a virtual environment. The group has added a &#8220;virtual valley&#8221; function to its two papers, the San Leandro Times and the Castro Valley Forum, for which you need to download the Unity 3D plug-in to use. The &#8220;valleys&#8221; are in beta, so [...]]]></description>
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