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	<title>Dusan Writer's Metaverse &#187; creativity</title>
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	<link>http://dusanwriter.com</link>
	<description>Virtual worlds and creativity, business, collaboration, and identity.</description>
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		<title>Emotional Bandwidth: Virtual Worlds and Games in the Age of Imagination</title>
		<link>http://dusanwriter.com/index.php/2010/10/30/emotional-bandwidth-virtual-worlds-games-in-the-age-of-imagination/</link>
		<comments>http://dusanwriter.com/index.php/2010/10/30/emotional-bandwidth-virtual-worlds-games-in-the-age-of-imagination/#comments</comments>
		<pubDate>Sat, 30 Oct 2010 19:40:17 +0000</pubDate>
		<dc:creator>Dusan</dc:creator>
				<category><![CDATA[Deep Thoughts]]></category>
		<category><![CDATA[creativity]]></category>
		<category><![CDATA[ethics]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[heavy rain]]></category>
		<category><![CDATA[humanism]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[Virtual worlds]]></category>

		<guid isPermaLink="false">http://dusanwriter.com/?p=2636</guid>
		<description><![CDATA[We were talking about fruit. Bananas, a cup of melon wedges. He couldn&#8217;t remember the pear. He could picture it, I think, but it took some effort to connect the image and give the pear its name. It wasn&#8217;t exactly silent in the room. There were the bleeps of the machines and someone talking in [...]]]></description>
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		<slash:comments>22</slash:comments>
		</item>
		<item>
		<title>Metanomics Commentary: Courage to Create</title>
		<link>http://dusanwriter.com/index.php/2010/07/08/metanomics-commentary-courage-to-create/</link>
		<comments>http://dusanwriter.com/index.php/2010/07/08/metanomics-commentary-courage-to-create/#comments</comments>
		<pubDate>Thu, 08 Jul 2010 15:27:22 +0000</pubDate>
		<dc:creator>Dusan</dc:creator>
				<category><![CDATA[Applications and Tools]]></category>
		<category><![CDATA[Art and Exploration]]></category>
		<category><![CDATA[Collaboration]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[creativity]]></category>
		<category><![CDATA[metanomics]]></category>
		<category><![CDATA[Virtual worlds]]></category>

		<guid isPermaLink="false">http://dusanwriter.com/?p=2442</guid>
		<description><![CDATA[We just wrapped three episodes of the Metanomics Master Class &#8211; and I have to say, it was a really exciting series for me. First, I learned a lot, but it was also encouraging to talk with people who remain as enthusiastic as ever about the potential of virtual worlds (and Second Life). I&#8217;ll have [...]]]></description>
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		<slash:comments>15</slash:comments>
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		<title>The Why of Virtual Worlds, and Selling Second Life</title>
		<link>http://dusanwriter.com/index.php/2010/05/31/the-why-of-virtual-worlds-and-selling-second-life/</link>
		<comments>http://dusanwriter.com/index.php/2010/05/31/the-why-of-virtual-worlds-and-selling-second-life/#comments</comments>
		<pubDate>Mon, 31 May 2010 21:56:29 +0000</pubDate>
		<dc:creator>Dusan</dc:creator>
				<category><![CDATA[Business in Virtual Worlds]]></category>
		<category><![CDATA[Collaboration]]></category>
		<category><![CDATA[Deep Thoughts]]></category>
		<category><![CDATA[Identity and Expression]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[Virtual World Platforms]]></category>
		<category><![CDATA[creativity]]></category>
		<category><![CDATA[Linden Lab]]></category>

		<guid isPermaLink="false">http://dusanwriter.com/?p=2308</guid>
		<description><![CDATA[The why is more important than the what or how &#8211; and in saying that, Grace McDunnough reaches my heart. Picking up on a speech by Simon Sinek at TED, the question of &#8220;why&#8221; doesn&#8217;t negate the &#8220;what&#8221; or the &#8220;how&#8221;, but it&#8217;s the basis of leadership: Every single person, every single organization on the [...]]]></description>
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		<slash:comments>21</slash:comments>
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		<title>Creativity and Mental Health: Do Your Dopamine Levels Explain Why You&#8217;re in Second Life?</title>
		<link>http://dusanwriter.com/index.php/2010/05/20/creativity-and-mental-health-do-your-dopamine-levels-explain-why-youre-in-second-life/</link>
		<comments>http://dusanwriter.com/index.php/2010/05/20/creativity-and-mental-health-do-your-dopamine-levels-explain-why-youre-in-second-life/#comments</comments>
		<pubDate>Thu, 20 May 2010 14:16:00 +0000</pubDate>
		<dc:creator>Dusan</dc:creator>
				<category><![CDATA[Identity and Expression]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[creativity]]></category>
		<category><![CDATA[Linden Lab]]></category>

		<guid isPermaLink="false">http://dusanwriter.com/?p=2265</guid>
		<description><![CDATA[The typical Second Life creator quite likely shares brain chemistry with schizophrenics, although whether this explains the duality of avatar/physical identity I&#8217;ll leave for the scientists to sort out. And while in some ways this might seem like a joke, I&#8217;ve been thinking a lot lately about the qualities inherent in the act creating in [...]]]></description>
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		<slash:comments>15</slash:comments>
		</item>
		<item>
		<title>Fix List: Virtual Worlds and Why You Can&#8217;t Create Tomorrow from Yesterday</title>
		<link>http://dusanwriter.com/index.php/2010/04/29/virtual-worlds-and-design-thinking/</link>
		<comments>http://dusanwriter.com/index.php/2010/04/29/virtual-worlds-and-design-thinking/#comments</comments>
		<pubDate>Fri, 30 Apr 2010 01:27:03 +0000</pubDate>
		<dc:creator>Dusan</dc:creator>
				<category><![CDATA[Collaboration]]></category>
		<category><![CDATA[Deep Thoughts]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[Virtual World Platforms]]></category>
		<category><![CDATA[creativity]]></category>
		<category><![CDATA[design thinking]]></category>
		<category><![CDATA[Linden Lab]]></category>
		<category><![CDATA[Virtual worlds]]></category>

		<guid isPermaLink="false">http://dusanwriter.com/?p=2186</guid>
		<description><![CDATA[There are two triggers for a heated discussion with designers and creative types: the phrase &#8220;design thinking&#8221; and Bruce Mau. Both are either considered window dressing on something that doesn&#8217;t need it, or figureheads for a movement to make the process of design more accessible to more people, including the people inside an enterprise who [...]]]></description>
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		<slash:comments>8</slash:comments>
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		<title>Take Your Social Media and SLove It: Virtual Worlds and the Evolution of the Web</title>
		<link>http://dusanwriter.com/index.php/2010/02/18/take-your-social-media-and-slove-it-virtual-worlds-and-the-evolution-of-the-web/</link>
		<comments>http://dusanwriter.com/index.php/2010/02/18/take-your-social-media-and-slove-it-virtual-worlds-and-the-evolution-of-the-web/#comments</comments>
		<pubDate>Thu, 18 Feb 2010 17:07:17 +0000</pubDate>
		<dc:creator>Dusan</dc:creator>
				<category><![CDATA[Deep Thoughts]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[creativity]]></category>
		<category><![CDATA[identity]]></category>
		<category><![CDATA[social media]]></category>
		<category><![CDATA[Virtual worlds]]></category>

		<guid isPermaLink="false">http://dusanwriter.com/?p=1827</guid>
		<description><![CDATA[This blog is an ad. If you don&#8217;t like advertising then you might want to go elsewhere. This blog is an ad for &#8211; well, for me actually. I&#8217;m not a journalist and I never claimed to be one. I don&#8217;t particularly have any answers and, further, I very rarely claim to have any. Sometimes [...]]]></description>
		<wfw:commentRss>http://dusanwriter.com/index.php/2010/02/18/take-your-social-media-and-slove-it-virtual-worlds-and-the-evolution-of-the-web/feed/</wfw:commentRss>
		<slash:comments>15</slash:comments>
		</item>
		<item>
		<title>The Stars Alive: Rezzing Dreams at the Virtual Campfire</title>
		<link>http://dusanwriter.com/index.php/2010/01/30/the-stars-alive-rezzing-dreams-at-the-virtual-campfire/</link>
		<comments>http://dusanwriter.com/index.php/2010/01/30/the-stars-alive-rezzing-dreams-at-the-virtual-campfire/#comments</comments>
		<pubDate>Sat, 30 Jan 2010 19:00:13 +0000</pubDate>
		<dc:creator>Dusan</dc:creator>
				<category><![CDATA[Applications and Tools]]></category>
		<category><![CDATA[Art and Exploration]]></category>
		<category><![CDATA[Collaboration]]></category>
		<category><![CDATA[Deep Thoughts]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[Virtual World Platforms]]></category>
		<category><![CDATA[avatars united]]></category>
		<category><![CDATA[creativity]]></category>
		<category><![CDATA[Linden Lab]]></category>
		<category><![CDATA[social media]]></category>
		<category><![CDATA[stories]]></category>

		<guid isPermaLink="false">http://dusanwriter.com/?p=1799</guid>
		<description><![CDATA[Hotel rooms and airports dehydrate me. Throw in a few times zones and eventually everything starts becoming a little blurry looking, and if you throw California into the mix it&#8217;s a lethal combination &#8211; a grande frappe machiatto or whatever it&#8217;s called starts to look like a little thimble and I start craving ever larger [...]]]></description>
		<wfw:commentRss>http://dusanwriter.com/index.php/2010/01/30/the-stars-alive-rezzing-dreams-at-the-virtual-campfire/feed/</wfw:commentRss>
		<slash:comments>10</slash:comments>
		</item>
		<item>
		<title>My World Performs Me: Heuristics in Second Life and Social Media</title>
		<link>http://dusanwriter.com/index.php/2010/01/25/my-world-performs-me-heuristics-in-second-life-and-social-media/</link>
		<comments>http://dusanwriter.com/index.php/2010/01/25/my-world-performs-me-heuristics-in-second-life-and-social-media/#comments</comments>
		<pubDate>Mon, 25 Jan 2010 06:34:49 +0000</pubDate>
		<dc:creator>Dusan</dc:creator>
				<category><![CDATA[Collaboration]]></category>
		<category><![CDATA[Deep Thoughts]]></category>
		<category><![CDATA[Identity and Expression]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[Virtual World Platforms]]></category>
		<category><![CDATA[code]]></category>
		<category><![CDATA[creativity]]></category>
		<category><![CDATA[FaceBook]]></category>
		<category><![CDATA[Linden Lab]]></category>
		<category><![CDATA[morality]]></category>
		<category><![CDATA[motivation]]></category>

		<guid isPermaLink="false">http://dusanwriter.com/?p=1779</guid>
		<description><![CDATA[Code is not agnostic. Code is the accretion of a thousand small decisions and a few large ones. Code, because it is not agnostic, produces effects comparable to speaking another language. I &#8216;lived in French&#8217; for a while &#8211; listening to it, speaking it, reading signs in French, menus, newspapers. At first, I thought it [...]]]></description>
		<wfw:commentRss>http://dusanwriter.com/index.php/2010/01/25/my-world-performs-me-heuristics-in-second-life-and-social-media/feed/</wfw:commentRss>
		<slash:comments>16</slash:comments>
		</item>
		<item>
		<title>2010 Looking Back: Second Life and the Cultural Revolution</title>
		<link>http://dusanwriter.com/index.php/2010/01/15/2010-looking-back-second-life-and-the-cultural-revolution/</link>
		<comments>http://dusanwriter.com/index.php/2010/01/15/2010-looking-back-second-life-and-the-cultural-revolution/#comments</comments>
		<pubDate>Fri, 15 Jan 2010 04:18:35 +0000</pubDate>
		<dc:creator>Dusan</dc:creator>
				<category><![CDATA[Art and Exploration]]></category>
		<category><![CDATA[Business in Virtual Worlds]]></category>
		<category><![CDATA[Collaboration]]></category>
		<category><![CDATA[Deep Thoughts]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[Virtual World Platforms]]></category>
		<category><![CDATA[change]]></category>
		<category><![CDATA[creativity]]></category>
		<category><![CDATA[design thinking]]></category>
		<category><![CDATA[innovtion]]></category>
		<category><![CDATA[Linden Lab]]></category>
		<category><![CDATA[Virtual worlds]]></category>

		<guid isPermaLink="false">http://dusanwriter.com/?p=1758</guid>
		<description><![CDATA[So the year started with a bang and in between airports, hotel rooms and forgetting where I put the coffee once I DID make it home, I was still trying to piece together some kind of uber-post wrapping up 2010. You see, with so few days left in this year, there&#8217;s still hope that my [...]]]></description>
		<wfw:commentRss>http://dusanwriter.com/index.php/2010/01/15/2010-looking-back-second-life-and-the-cultural-revolution/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>To the Creator</title>
		<link>http://dusanwriter.com/index.php/2009/12/25/to-the-creator/</link>
		<comments>http://dusanwriter.com/index.php/2009/12/25/to-the-creator/#comments</comments>
		<pubDate>Fri, 25 Dec 2009 17:08:01 +0000</pubDate>
		<dc:creator>Dusan</dc:creator>
				<category><![CDATA[Identity and Expression]]></category>
		<category><![CDATA[creativity]]></category>

		<guid isPermaLink="false">http://dusanwriter.com/?p=1716</guid>
		<description><![CDATA[&#8220;In some respects, I&#8217;m 14 1/2 years old. In others, I&#8217;m an old man, growing into wisdom about the world, asking questions about why we are here. Imagination &#8211; that&#8217;s my religion. Without imagination you have no art, no music, no literature, no religion. You can&#8217;t throw one out without throwing them all out.&#8221; - [...]]]></description>
		<wfw:commentRss>http://dusanwriter.com/index.php/2009/12/25/to-the-creator/feed/</wfw:commentRss>
		<slash:comments>14</slash:comments>
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