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	<title>Dusan Writer's Metaverse &#187; identity</title>
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	<link>http://dusanwriter.com</link>
	<description>Virtual worlds and creativity, business, collaboration, and identity.</description>
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		<title>The Predictive Power of Virtual Worlds</title>
		<link>http://dusanwriter.com/index.php/2011/01/01/the-predictive-power-of-virtual-worlds/</link>
		<comments>http://dusanwriter.com/index.php/2011/01/01/the-predictive-power-of-virtual-worlds/#comments</comments>
		<pubDate>Sat, 01 Jan 2011 19:25:26 +0000</pubDate>
		<dc:creator>Dusan</dc:creator>
				<category><![CDATA[Art and Exploration]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[Deep Thoughts]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[Virtual World Platforms]]></category>
		<category><![CDATA[architecture]]></category>
		<category><![CDATA[geography]]></category>
		<category><![CDATA[identity]]></category>
		<category><![CDATA[Linden Lab]]></category>
		<category><![CDATA[mesh]]></category>
		<category><![CDATA[social media]]></category>
		<category><![CDATA[Virtual worlds]]></category>

		<guid isPermaLink="false">http://dusanwriter.com/?p=2662</guid>
		<description><![CDATA[Virtual worlds didn&#8217;t so much predict the future as provide a giant sandbox in which to explore the different ways that the future could unfold. In presentations, I often say that I could have learned about social media from Facebook, or user-generated content from youTube, but I ended up in Second Life instead &#8211; and [...]]]></description>
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		<slash:comments>8</slash:comments>
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		<title>It&#8217;s All in a Name: Display Names in Second Life</title>
		<link>http://dusanwriter.com/index.php/2010/08/18/its-all-in-a-name-display-names-in-second-life/</link>
		<comments>http://dusanwriter.com/index.php/2010/08/18/its-all-in-a-name-display-names-in-second-life/#comments</comments>
		<pubDate>Thu, 19 Aug 2010 00:42:14 +0000</pubDate>
		<dc:creator>Dusan</dc:creator>
				<category><![CDATA[Identity and Expression]]></category>
		<category><![CDATA[Privacy and Protection]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[avatar identity]]></category>
		<category><![CDATA[display names]]></category>
		<category><![CDATA[identity]]></category>
		<category><![CDATA[Linden Lab]]></category>
		<category><![CDATA[social media]]></category>

		<guid isPermaLink="false">http://dusanwriter.com/?p=2483</guid>
		<description><![CDATA[Linden Lab announced the addition of display names to Second Life, permitting residents to have a name which, well, displays in addition to the account name chosen on sign-up (gone is the requirement to pick a last name from a pre-generated list). Back in the days of M when everything was done in secret and [...]]]></description>
		<wfw:commentRss>http://dusanwriter.com/index.php/2010/08/18/its-all-in-a-name-display-names-in-second-life/feed/</wfw:commentRss>
		<slash:comments>10</slash:comments>
		</item>
		<item>
		<title>Avatars as Diaspora: Identity and Content Wallets for the New Age of Privacy</title>
		<link>http://dusanwriter.com/index.php/2010/08/07/avatars-as-diaspora-identity-and-content-wallets-for-the-new-age-of-privacy/</link>
		<comments>http://dusanwriter.com/index.php/2010/08/07/avatars-as-diaspora-identity-and-content-wallets-for-the-new-age-of-privacy/#comments</comments>
		<pubDate>Sat, 07 Aug 2010 15:01:25 +0000</pubDate>
		<dc:creator>Dusan</dc:creator>
				<category><![CDATA[Identity and Expression]]></category>
		<category><![CDATA[Privacy and Protection]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[avatars]]></category>
		<category><![CDATA[diaspora]]></category>
		<category><![CDATA[identity]]></category>
		<category><![CDATA[privacy]]></category>
		<category><![CDATA[Virtual worlds]]></category>

		<guid isPermaLink="false">http://dusanwriter.com/?p=2473</guid>
		<description><![CDATA[There&#8217;s power in your avatar. In my recent post about MyWorld, a new mirror world social gaming platform, Metacam Oh commented that without avatars it isn&#8217;t a game changer for the metaverse. Now, I&#8217;d argue that the metaverse is more broadly defined &#8211; it includes mirror worlds, augmented reality, and life logging. And so while [...]]]></description>
		<wfw:commentRss>http://dusanwriter.com/index.php/2010/08/07/avatars-as-diaspora-identity-and-content-wallets-for-the-new-age-of-privacy/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>The Ultimate Emptiness of Dusan: Identity and Virtuality</title>
		<link>http://dusanwriter.com/index.php/2010/05/30/the-ultimate-emptiness-of-dusan-identity-and-virtuality/</link>
		<comments>http://dusanwriter.com/index.php/2010/05/30/the-ultimate-emptiness-of-dusan-identity-and-virtuality/#comments</comments>
		<pubDate>Mon, 31 May 2010 00:32:08 +0000</pubDate>
		<dc:creator>Dusan</dc:creator>
				<category><![CDATA[Identity and Expression]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[avatars]]></category>
		<category><![CDATA[identity]]></category>
		<category><![CDATA[Virtual worlds]]></category>

		<guid isPermaLink="false">http://dusanwriter.com/?p=2304</guid>
		<description><![CDATA[Somehow I missed the post earlier, but BotGirl has continued a conversation that has flipped back and forth across the blogs since, well, since I&#8217;ve been paying attention: what constitutes an avatar identity. In this case, Botgirl parses the different impressions we might have when we think of someone using their real or avatar names: [...]]]></description>
		<wfw:commentRss>http://dusanwriter.com/index.php/2010/05/30/the-ultimate-emptiness-of-dusan-identity-and-virtuality/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>Virtual Worlds, Hackers, Innovation and Enhancing the Human Condition</title>
		<link>http://dusanwriter.com/index.php/2010/04/22/virtual-worlds-hackers-innovation-and-enhancing-the-human-condition/</link>
		<comments>http://dusanwriter.com/index.php/2010/04/22/virtual-worlds-hackers-innovation-and-enhancing-the-human-condition/#comments</comments>
		<pubDate>Fri, 23 Apr 2010 03:13:13 +0000</pubDate>
		<dc:creator>Dusan</dc:creator>
				<category><![CDATA[Collaboration]]></category>
		<category><![CDATA[Deep Thoughts]]></category>
		<category><![CDATA[Identity and Expression]]></category>
		<category><![CDATA[Privacy and Protection]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[identity]]></category>
		<category><![CDATA[INNOVATION]]></category>
		<category><![CDATA[Linden Lab]]></category>
		<category><![CDATA[Virtual worlds]]></category>

		<guid isPermaLink="false">http://dusanwriter.com/?p=2176</guid>
		<description><![CDATA[If I spent the time I&#8217;m sure I&#8217;d be the mayor of the deli next door by now, FourSquaring my way to Twitter fame because, well, you know, it&#8217;s really important that all my friends know how much smoked meat I eat and that I frickin OWN that deli. If I spent the time, I&#8217;d [...]]]></description>
		<wfw:commentRss>http://dusanwriter.com/index.php/2010/04/22/virtual-worlds-hackers-innovation-and-enhancing-the-human-condition/feed/</wfw:commentRss>
		<slash:comments>19</slash:comments>
		</item>
		<item>
		<title>The Computer Interface is Becoming You</title>
		<link>http://dusanwriter.com/index.php/2010/04/20/the-computer-interface-is-becoming-you/</link>
		<comments>http://dusanwriter.com/index.php/2010/04/20/the-computer-interface-is-becoming-you/#comments</comments>
		<pubDate>Tue, 20 Apr 2010 11:35:36 +0000</pubDate>
		<dc:creator>Dusan</dc:creator>
				<category><![CDATA[Applications and Tools]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[Deep Thoughts]]></category>
		<category><![CDATA[computing]]></category>
		<category><![CDATA[Future of Computing]]></category>
		<category><![CDATA[identity]]></category>
		<category><![CDATA[interfaces]]></category>
		<category><![CDATA[Mark Rolston]]></category>

		<guid isPermaLink="false">http://dusanwriter.com/?p=2105</guid>
		<description><![CDATA[Two distinct lives; the ubiquity of an online presence; the decreased attention paid to our physical self. Our physical bodies are becoming our avatars. These are the key talking points in a think-piece written by Mark Rolston, the Chief Creative Officer at San Fransisco&#8217;s Frog Design, published at Forbes as part of its &#8220;Life in [...]]]></description>
		<wfw:commentRss>http://dusanwriter.com/index.php/2010/04/20/the-computer-interface-is-becoming-you/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Take Your Social Media and SLove It: Virtual Worlds and the Evolution of the Web</title>
		<link>http://dusanwriter.com/index.php/2010/02/18/take-your-social-media-and-slove-it-virtual-worlds-and-the-evolution-of-the-web/</link>
		<comments>http://dusanwriter.com/index.php/2010/02/18/take-your-social-media-and-slove-it-virtual-worlds-and-the-evolution-of-the-web/#comments</comments>
		<pubDate>Thu, 18 Feb 2010 17:07:17 +0000</pubDate>
		<dc:creator>Dusan</dc:creator>
				<category><![CDATA[Deep Thoughts]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[creativity]]></category>
		<category><![CDATA[identity]]></category>
		<category><![CDATA[social media]]></category>
		<category><![CDATA[Virtual worlds]]></category>

		<guid isPermaLink="false">http://dusanwriter.com/?p=1827</guid>
		<description><![CDATA[This blog is an ad. If you don&#8217;t like advertising then you might want to go elsewhere. This blog is an ad for &#8211; well, for me actually. I&#8217;m not a journalist and I never claimed to be one. I don&#8217;t particularly have any answers and, further, I very rarely claim to have any. Sometimes [...]]]></description>
		<wfw:commentRss>http://dusanwriter.com/index.php/2010/02/18/take-your-social-media-and-slove-it-virtual-worlds-and-the-evolution-of-the-web/feed/</wfw:commentRss>
		<slash:comments>15</slash:comments>
		</item>
		<item>
		<title>Linking Second Life to Real Life Names</title>
		<link>http://dusanwriter.com/index.php/2010/01/25/linking-second-life-to-real-life-names/</link>
		<comments>http://dusanwriter.com/index.php/2010/01/25/linking-second-life-to-real-life-names/#comments</comments>
		<pubDate>Tue, 26 Jan 2010 02:13:28 +0000</pubDate>
		<dc:creator>Dusan</dc:creator>
				<category><![CDATA[Identity and Expression]]></category>
		<category><![CDATA[Privacy and Protection]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[identity]]></category>
		<category><![CDATA[Linden Lab]]></category>
		<category><![CDATA[Virtual worlds]]></category>

		<guid isPermaLink="false">http://dusanwriter.com/?p=1793</guid>
		<description><![CDATA[Following was my response to Wallace Linden and his post about how nifty neat and cool it would be if Second Life could take advantage of all those super-awesome social networks out there. If my voice seems like it&#8217;s dripping with sarcasm, um, it is. Read on: First, let me start by applauding the following [...]]]></description>
		<wfw:commentRss>http://dusanwriter.com/index.php/2010/01/25/linking-second-life-to-real-life-names/feed/</wfw:commentRss>
		<slash:comments>36</slash:comments>
		</item>
		<item>
		<title>Creative Destruction: Deleting Avatar Accounts in Virtual Worlds</title>
		<link>http://dusanwriter.com/index.php/2009/10/14/creative-destruction-deleting-avatar-accounts-in-virtual-worlds/</link>
		<comments>http://dusanwriter.com/index.php/2009/10/14/creative-destruction-deleting-avatar-accounts-in-virtual-worlds/#comments</comments>
		<pubDate>Wed, 14 Oct 2009 19:46:41 +0000</pubDate>
		<dc:creator>Dusan</dc:creator>
				<category><![CDATA[Art and Exploration]]></category>
		<category><![CDATA[Identity and Expression]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[identity]]></category>
		<category><![CDATA[NPIRL]]></category>
		<category><![CDATA[Virtual worlds]]></category>

		<guid isPermaLink="false">http://dusanwriter.com/?p=1426</guid>
		<description><![CDATA[Are virtual worlds like company towns you cannot leave? What&#8217;s the price of just deleting your account and starting over? Have we become so interconnected that we can&#8217;t just pull the plug and start over? There&#8217;s nothing wrong with being part of a culture, or even a support group, which is often what it feels [...]]]></description>
		<wfw:commentRss>http://dusanwriter.com/index.php/2009/10/14/creative-destruction-deleting-avatar-accounts-in-virtual-worlds/feed/</wfw:commentRss>
		<slash:comments>19</slash:comments>
		</item>
		<item>
		<title>False Dichotomies and the Limits to Virtuality</title>
		<link>http://dusanwriter.com/index.php/2009/09/09/virtual-worlds-identity-morality/</link>
		<comments>http://dusanwriter.com/index.php/2009/09/09/virtual-worlds-identity-morality/#comments</comments>
		<pubDate>Wed, 09 Sep 2009 12:23:12 +0000</pubDate>
		<dc:creator>Dusan</dc:creator>
				<category><![CDATA[Deep Thoughts]]></category>
		<category><![CDATA[Identity and Expression]]></category>
		<category><![CDATA[ethics]]></category>
		<category><![CDATA[identity]]></category>
		<category><![CDATA[morality]]></category>
		<category><![CDATA[Virtual worlds]]></category>

		<guid isPermaLink="false">http://dusanwriter.com/?p=1333</guid>
		<description><![CDATA[At this week&#8217;s Metanomics Community Forum we&#8217;ll be talking about &#8220;Limits to Virtuality&#8221;. Following are a few thoughts ahead of the discussion. What kinds of limits would you place on virtual worlds? Would you let your 4 year old play around in Warcraft? Would you let your 6 year old have an avatar? Should virtual [...]]]></description>
		<wfw:commentRss>http://dusanwriter.com/index.php/2009/09/09/virtual-worlds-identity-morality/feed/</wfw:commentRss>
		<slash:comments>16</slash:comments>
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