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	<title>Dusan Writer's Metaverse &#187; open source</title>
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	<description>Virtual worlds and creativity, business, collaboration, and identity.</description>
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		<title>Linden Lab at War: Virtual Worlds and Human Technology</title>
		<link>http://dusanwriter.com/index.php/2009/11/07/linden-lab-humane-technology/</link>
		<comments>http://dusanwriter.com/index.php/2009/11/07/linden-lab-humane-technology/#comments</comments>
		<pubDate>Sat, 07 Nov 2009 19:10:11 +0000</pubDate>
		<dc:creator>Dusan</dc:creator>
				<category><![CDATA[Art and Exploration]]></category>
		<category><![CDATA[Deep Thoughts]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[code]]></category>
		<category><![CDATA[creative commons]]></category>
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		<guid isPermaLink="false">http://dusanwriter.com/?p=1532</guid>
		<description><![CDATA[You rez a prim in Second Life and you add another prim or two and you have a house, and suddenly your brain starts to believe that there&#8217;s a sort of pattern of extrapolation everywhere you look: the smallest thing is part of something larger, or has the potential to be part of something larger [...]]]></description>
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		<title>Welcome to the Guild Hall: Virtual Worlds, Creators, and the Medieval Mind</title>
		<link>http://dusanwriter.com/index.php/2008/07/05/welcome-to-the-guild-hall-virtual-worlds-creators-and-the-medieval-mind/</link>
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		<pubDate>Sat, 05 Jul 2008 06:49:08 +0000</pubDate>
		<dc:creator>Dusan</dc:creator>
				<category><![CDATA[Business in Virtual Worlds]]></category>
		<category><![CDATA[Deep Thoughts]]></category>
		<category><![CDATA[Chris Anderson]]></category>
		<category><![CDATA[creative commons]]></category>
		<category><![CDATA[Don Tapscott]]></category>
		<category><![CDATA[Eben Moglen]]></category>
		<category><![CDATA[Malcolm Galdwell]]></category>
		<category><![CDATA[open source]]></category>
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		<description><![CDATA[One Hit Machine Replaced with Another In the Long Tail, Chris Anderson likens our age, one in which the tools for production are no longer controlled by the distributors of yesterday, as the fulfillment of the vision outlined by Marx, of a world filled with self activity: “Marx maintained that labor &#8211; forced, unspontaneous and [...]]]></description>
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		<title>Virtual Worlds, and Why the Long Tail is (partly) Wrong</title>
		<link>http://dusanwriter.com/index.php/2008/03/31/virtual-worlds-and-why-the-long-tail-is-partly-wrong/</link>
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		<pubDate>Mon, 31 Mar 2008 20:08:50 +0000</pubDate>
		<dc:creator>dusanwriter</dc:creator>
				<category><![CDATA[Business in Virtual Worlds]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[open source]]></category>
		<category><![CDATA[the long tail]]></category>
		<category><![CDATA[Virtual worlds]]></category>
		<category><![CDATA[wikinomics]]></category>

		<guid isPermaLink="false">http://dusanwriter.wordpress.com/?p=530</guid>
		<description><![CDATA[There was an interesting discussion brewing about intellectual property, &#8220;copybot II&#8221; and content protection until the conversation suddenly veered off into protecting the blessed hand of Second Life® and I lost the trail of thought. I suppose it&#8217;s a lot more important to worry about the value of the inSL logo, whether Linden Labs is [...]]]></description>
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