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	<title>Dusan Writer's Metaverse &#187; Otoy</title>
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	<description>Virtual worlds and creativity, business, collaboration, and identity.</description>
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		<title>Gaikai Cloud Service for Games: Bringing Virtual Worlds to a Site Near You?</title>
		<link>http://dusanwriter.com/index.php/2010/10/09/gaikai-cloud-service-for-games-bringing-virtual-worlds-to-a-site-near-you/</link>
		<comments>http://dusanwriter.com/index.php/2010/10/09/gaikai-cloud-service-for-games-bringing-virtual-worlds-to-a-site-near-you/#comments</comments>
		<pubDate>Sat, 09 Oct 2010 05:37:16 +0000</pubDate>
		<dc:creator>Dusan</dc:creator>
				<category><![CDATA[Second Life]]></category>
		<category><![CDATA[Virtual World Platforms]]></category>
		<category><![CDATA[cloud]]></category>
		<category><![CDATA[gaikai]]></category>
		<category><![CDATA[Linden Lab]]></category>
		<category><![CDATA[Otoy]]></category>
		<category><![CDATA[rendering]]></category>

		<guid isPermaLink="false">http://dusanwriter.com/?p=2604</guid>
		<description><![CDATA[While OnLive and Otoy are the tip-of-the tongue names when it comes to server-side rendering approaches to delivering games, Gaikai promises something else: a business model in which affiliate Web sites can host games (or virtual worlds) and earn money by doing so. Develop a Steampunk game, embed it in your Steampunk site, and make [...]]]></description>
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		<title>Betting on the Future of 3D: OnLive, WebGL, and Google Shifting Gears from O3D</title>
		<link>http://dusanwriter.com/index.php/2010/05/10/betting-on-the-future-of-3d-onlive-webgl-and-google-shifting-gears-from-o3d/</link>
		<comments>http://dusanwriter.com/index.php/2010/05/10/betting-on-the-future-of-3d-onlive-webgl-and-google-shifting-gears-from-o3d/#comments</comments>
		<pubDate>Mon, 10 May 2010 19:22:07 +0000</pubDate>
		<dc:creator>Dusan</dc:creator>
				<category><![CDATA[Applications and Tools]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[Virtual World Platforms]]></category>
		<category><![CDATA[Visualization in 3D]]></category>
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		<category><![CDATA[o3d]]></category>
		<category><![CDATA[onlive]]></category>
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		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Virtual worlds]]></category>

		<guid isPermaLink="false">http://dusanwriter.com/?p=2238</guid>
		<description><![CDATA[Streaming 3D content and 3D in the browser are the next frontiers in the evolution of technologies that allow for immersive environments and virtual worlds. On the one hand, server-side rendering of games and virtual worlds are being touted by OnLive and Otoy as the path to ubiquity: there&#8217;s no need to download a multi-Gigabyte-sized [...]]]></description>
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		<slash:comments>3</slash:comments>
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		<title>It It It&#8217;s Aliiiiive (evil cackle): Rendering Reality in Games and Virtual Worlds</title>
		<link>http://dusanwriter.com/index.php/2008/08/22/it-it-its-aliiiiive-evil-cackle-rendering-reality-in-games-and-virtual-worlds/</link>
		<comments>http://dusanwriter.com/index.php/2008/08/22/it-it-its-aliiiiive-evil-cackle-rendering-reality-in-games-and-virtual-worlds/#comments</comments>
		<pubDate>Sat, 23 Aug 2008 03:59:13 +0000</pubDate>
		<dc:creator>Dusan</dc:creator>
				<category><![CDATA[Applications and Tools]]></category>
		<category><![CDATA[Business in Virtual Worlds]]></category>
		<category><![CDATA[Virtual World Platforms]]></category>
		<category><![CDATA[Visualization in 3D]]></category>
		<category><![CDATA[AMD chip]]></category>
		<category><![CDATA[blue mars]]></category>
		<category><![CDATA[Otoy]]></category>
		<category><![CDATA[rendering]]></category>

		<guid isPermaLink="false">http://dusanwriter.com/?p=840</guid>
		<description><![CDATA[Real-time rendering of the realistic, the promise of graphics so stunningly real that you&#8217;ll really&#8230;.OK, well you get the idea, although the use of realism in virtual worlds and games cycles us back to that odd difficulty: when it seems really real, the imperfections make it feel fake. Make sense? Well&#8230;let&#8217;s just say that the [...]]]></description>
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		<slash:comments>1</slash:comments>
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		<title>OTOY In The News Again: Advanced 3D Renders and a Browser-Based Virtual World</title>
		<link>http://dusanwriter.com/index.php/2008/08/15/otoy-in-the-news-again-advanced-3d-renders-and-a-browser-based-virtual-world/</link>
		<comments>http://dusanwriter.com/index.php/2008/08/15/otoy-in-the-news-again-advanced-3d-renders-and-a-browser-based-virtual-world/#comments</comments>
		<pubDate>Fri, 15 Aug 2008 17:18:54 +0000</pubDate>
		<dc:creator>Dusan</dc:creator>
				<category><![CDATA[Applications and Tools]]></category>
		<category><![CDATA[Virtual World Platforms]]></category>
		<category><![CDATA[Visualization in 3D]]></category>
		<category><![CDATA[Otoy]]></category>
		<category><![CDATA[OTOY technology]]></category>

		<guid isPermaLink="false">http://dusanwriter.com/?p=816</guid>
		<description><![CDATA[On the heels of the buzz over a snippet of video that was said to show a highly detailed 3D world, fully rendered and accessible through your browser, the technology that supposedly drove the platform is the subject of an Advertising Age piece on its use in films. Does OTOY Allow A Full Browser-Based 3D [...]]]></description>
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		<slash:comments>1</slash:comments>
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