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	<title>Dusan Writer's Metaverse &#187; the long tail</title>
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	<description>Virtual worlds and creativity, business, collaboration, and identity.</description>
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		<title>Linden Lab at War: Virtual Worlds and Human Technology</title>
		<link>http://dusanwriter.com/index.php/2009/11/07/linden-lab-humane-technology/</link>
		<comments>http://dusanwriter.com/index.php/2009/11/07/linden-lab-humane-technology/#comments</comments>
		<pubDate>Sat, 07 Nov 2009 19:10:11 +0000</pubDate>
		<dc:creator>Dusan</dc:creator>
				<category><![CDATA[Art and Exploration]]></category>
		<category><![CDATA[Deep Thoughts]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[code]]></category>
		<category><![CDATA[creative commons]]></category>
		<category><![CDATA[economics]]></category>
		<category><![CDATA[open source]]></category>
		<category><![CDATA[philosophy]]></category>
		<category><![CDATA[the long tail]]></category>
		<category><![CDATA[Virtual worlds]]></category>

		<guid isPermaLink="false">http://dusanwriter.com/?p=1532</guid>
		<description><![CDATA[You rez a prim in Second Life and you add another prim or two and you have a house, and suddenly your brain starts to believe that there&#8217;s a sort of pattern of extrapolation everywhere you look: the smallest thing is part of something larger, or has the potential to be part of something larger [...]]]></description>
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		<title>Virtual Worlds, and Why the Long Tail is (partly) Wrong</title>
		<link>http://dusanwriter.com/index.php/2008/03/31/virtual-worlds-and-why-the-long-tail-is-partly-wrong/</link>
		<comments>http://dusanwriter.com/index.php/2008/03/31/virtual-worlds-and-why-the-long-tail-is-partly-wrong/#comments</comments>
		<pubDate>Mon, 31 Mar 2008 20:08:50 +0000</pubDate>
		<dc:creator>dusanwriter</dc:creator>
				<category><![CDATA[Business in Virtual Worlds]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[open source]]></category>
		<category><![CDATA[the long tail]]></category>
		<category><![CDATA[Virtual worlds]]></category>
		<category><![CDATA[wikinomics]]></category>

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		<description><![CDATA[There was an interesting discussion brewing about intellectual property, &#8220;copybot II&#8221; and content protection until the conversation suddenly veered off into protecting the blessed hand of Second Life® and I lost the trail of thought. I suppose it&#8217;s a lot more important to worry about the value of the inSL logo, whether Linden Labs is [...]]]></description>
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