Avatar Creation and the Newbie Experience: Lessons from Spore
Business in Virtual Worlds, Identity and Expression, Second Life, Virtual World Platforms | (4)
When I last debunked a Sacred Cow I talked about the orientation experience and concluded that the best thing to do was remove the avatar customization process from the grid entirely:
(With Tabula Rosa once I entered the game I) became nearly instantly bored. But what occurred to me is why I stayed - and part of the reason I stayed, frankly, is I had spent so much time BEFORE I EVEN ENTERED the game setting up my avatar.
Simple stuff. Choose your height, musculature, hair, eyes, and clothes. Choose a name. Decide whether you want the kick ass boots or something ...