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	<title>Dusan Writer's Metaverse &#187; Web-based worlds</title>
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	<description>Virtual worlds and creativity, business, collaboration, and identity.</description>
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		<title>The Forked Road: Virtual World Agencies and Where They Went</title>
		<link>http://dusanwriter.com/index.php/2009/02/15/the-forked-road-virtual-world-agencies-and-where-they-went/</link>
		<comments>http://dusanwriter.com/index.php/2009/02/15/the-forked-road-virtual-world-agencies-and-where-they-went/#comments</comments>
		<pubDate>Sun, 15 Feb 2009 05:17:12 +0000</pubDate>
		<dc:creator>Dusan</dc:creator>
				<category><![CDATA[Business in Virtual Worlds]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[Virtual World Platforms]]></category>
		<category><![CDATA[electric sheep company]]></category>
		<category><![CDATA[Justin Bovington]]></category>
		<category><![CDATA[metanomics]]></category>
		<category><![CDATA[Millions of Us]]></category>
		<category><![CDATA[raph koster]]></category>
		<category><![CDATA[Reuben Steiger]]></category>
		<category><![CDATA[rivers run red]]></category>
		<category><![CDATA[Robert Bloomfield]]></category>
		<category><![CDATA[Web-based worlds]]></category>

		<guid isPermaLink="false">http://dusanwriter.com/?p=1166</guid>
		<description><![CDATA[A Californian, a Brit and a sheep walk into a bar. Not just any bar &#8211; but the hottest bar in town. The kind of bar with limos lined up out front and models handing out free samples of Red Bull to the people waiting in line. All three walk out some time later. The [...]]]></description>
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		<title>Philip Rosedale&#8217;s Second Round: Second Life is a Terrarium, Interview with New York Times</title>
		<link>http://dusanwriter.com/index.php/2008/08/03/philip-rosedales-second-round-second-life-is-a-terrarium-interview-with-new-york-times/</link>
		<comments>http://dusanwriter.com/index.php/2008/08/03/philip-rosedales-second-round-second-life-is-a-terrarium-interview-with-new-york-times/#comments</comments>
		<pubDate>Sun, 03 Aug 2008 13:42:35 +0000</pubDate>
		<dc:creator>Dusan</dc:creator>
				<category><![CDATA[Business in Virtual Worlds]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[Virtual World Platforms]]></category>
		<category><![CDATA[philip rosedale]]></category>
		<category><![CDATA[social networking applications]]></category>
		<category><![CDATA[the New York Times]]></category>
		<category><![CDATA[Web-based worlds]]></category>

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		<description><![CDATA[Yesterday, I covered Philip Rosedale comparing the immersive qualities of Second Life to World of Warcraft in order to explain what makes it different from, say, Google&#8217;s Lively. Today, Second Life is a terrarium and in fact IS representative of the small world &#8211; just that it&#8217;s not that the virtual world that&#8217;s small and [...]]]></description>
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		<slash:comments>9</slash:comments>
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		<title>Philip Rosedale: Second Life Is Better Than Lively Because It&#8217;s Like Warcraft</title>
		<link>http://dusanwriter.com/index.php/2008/08/02/philip-rosedale-second-life-is-better-than-lively-because-its-like-warcraft/</link>
		<comments>http://dusanwriter.com/index.php/2008/08/02/philip-rosedale-second-life-is-better-than-lively-because-its-like-warcraft/#comments</comments>
		<pubDate>Sat, 02 Aug 2008 13:46:39 +0000</pubDate>
		<dc:creator>Dusan</dc:creator>
				<category><![CDATA[Applications and Tools]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[client software]]></category>
		<category><![CDATA[google]]></category>
		<category><![CDATA[google lively]]></category>
		<category><![CDATA[Linden Lab]]></category>
		<category><![CDATA[philip rosedale]]></category>
		<category><![CDATA[Web-based world]]></category>
		<category><![CDATA[Web-based worlds]]></category>

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		<description><![CDATA[Erick Schonfeld caught up with Philip Rosedale on the beach, where he was either checking out the surf or actually attending a, um, Fortune Brainstorm conference. He asked Philip to comment on whether he thought small Web-based worlds such as Google&#8217;s Lively were a threat to Second Life. Philip sort of stumbles around the response, [...]]]></description>
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