Second Life

Microsoft Shows How to Sell the Virtue of Virtual Worlds

I’m on a rant today, no question, but I ran across the following quotes:

“(Virtual worlds are important) because they provide a level of human interaction and experience that is increasing important in this disconnected world we live in; plus they provide a platform for enhanced learning and collaboration.”

“(Because of virtual worlds) I have learned to do my job far better, far faster and for the first time in 10 years of working now am part of a community of peers. And I feel any discipline can do the same in here, doctors could meet famous doctors they never would otherwise be able to. Students could be taught occasionally by top experts. It makes these things affordable. Like the printing press made books common through lower cost.”

“Virtual worlds are the future of interfaces IMHO. They are the conduit through which we will achieve human interaction without the major friction of actual physically relocating.”

These quotes are from Zain and Kyle of Microsoft and G-Squared.

Philip: take notes.

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