Scenecaster: Portability of Tags and Commerce
Business in Virtual Worlds, Second Life | (0)
Scenecaster, a 3D engine that allows users to create 3D scenes and publish them for friends, lacks a lot compared to virtual worlds but has some lessons for how content will need to not only be increasingly interoperable, but taggable and searchable as well.
I've posted at length about the opening of the 'membrane' as Castranova called it. I recognize that I'm excluding the true MMORPGs (by which I mean virtual worlds constructed as games, although even these, I think, have increasingly thin membranes). The reality is that synthetic worlds will become ubiquitous..perhaps moreso than the Net itself, as overlays on ...