Sociologists Get a Second Life
Education in Virtual Worlds, Identity and Expression, Second Life, Virtual World Platforms | (3)
Intimacy in Warcraft, BDSM in Second Life, and Internet gaming cafes in China are the frontiers of sociology research, as outlined in an article on Ars Technica which highlights most of the major articles and studies that have gained attention over the past few years.
For anyone starting out in a study of virtual worlds, or for a teacher starting a class on the topic, I can't think of a much better reading list, with pointers to the Journal of Virtual Worlds Research and Tom Boellstorff's Coming of Age in Second Life.
Highlighting A World of Wacraft Reader, I was reminded ...