Guardian Weighs in on VW vs. In-Game Ad Revenues
Business in Virtual Worlds, Deep Thoughts, Second Life | (2)
While it might be old news that advertisements and big-brand shops in Second Life were a failure (now called "an experiment"), the Guardian UK recently weighed in on the development by comparing virtual worlds "going off the radar" to video games being "where it's at."
Global in-game ad revenues are difficult to target for this year, but in 2006 totalled 42 million (in pounds) and is expected to rise to 526 million (in pounds) by 2011 according to the Yankee Group, and this could even be an understatement.
Product placement, of course, is a natural fit for games with a significant ...