A Sense of Place: Mapping in Second Life and Virtual Worlds
Applications and Tools, Art and Exploration, Business in Virtual Worlds, Collaboration, Papervision, Virtual World Platforms | (5)
I often regret that I wasn't around for the days of telehubs and a contained land mass: Second Life is too vast now, teleports make it too easy to bounce around, and private islands mean that the majority of the Grid isn't a continuous space. Over on the OpenSim grids, you get a sense of place: it's still small enough to wander around and meet all your neighbours.
The map of SL isn't much of a map really. Show it to a cartographer and they'd scorn it: it's an information dashboard, maybe, showing land for sale or green dots, but ...
Tagged:
3-D,
architecture,
google,
google earth,
International Journal of Health Geographics,
Jon Brouchard,
mapping,
maps,
Microsoft Corporation,
Orange Island,
Tim O'Reilly