Autodesk, MegaPrims, and the 3D Pipeline Puzzles Continue
Applications and Tools, Second Life, Virtual World Platforms, Visualization in 3D | (5)
Second Life set out on its own, carving a path outside of the usual frontiers of game development and virtual reality headsets and imagined a virtual world where the tools for building 3D objects were accessible to all. Remember, this was back in the day before Google Sketch-Up, before Content Paradise and 3Daz and Poser....or at least the days before anyone could download them and order up some books from Amazon or watch tutorials on youTube.
And the power of those tools created what Hamlet Au called a Be Bop reality.
Meanwhile, over in the other 3D silos games were still big ...