Government Looks At Impact of the Virtual on the Real
Business in Virtual Worlds | (3)
Following a request for information from the US government's Intelligence Advanced Research Projects Agency (IARPA), Federal Computer Week (FCW) has helped to clarify what interest, exactly, the federal government has with avatars and so-called immersive environments.
The quick backdrop: the gov is seeking RFI's to find:
focused, quantitative research to understand how virtual worlds and immersive games may have RW effects, particularly those effects that could positively impact individual and group analytic performance. What are the important VW (and RW) environmental variables that control the strength and persistence of such effects? Examples of variables include, but are not limited to: degree ...