Project MyWorld will be a game changer for the metaverse: a virtual world that mirrors the real world and a platform for social gaming that could easily be the new go-to destination for the Farmville crowd.
And Project MyWorld is clearly taking aim at Facebook:
“Project: MyWorld is the “Placebook” for a next generation of social games.
Project: MyWorld turns the real world into a 3D social gaming experience. Project: MyWorld is a platform for creating a virtual version of the real world and combining it with 3D online gaming and social networks and media.”
I was fortunate enough to have a sneak peek of MyWorld just under two years ago and I remember thinking that if they could pull off what they had planned, they could radically change how we socialize online.
A Procedural World
The technology behind the platform is inspiring and ingenious. By procedurally generating the content, MyWorld is able to give users the ability to navigate through an entire country without needing to download asset-heavy models and textures.
Building this kind of environment using standard game development and modeling techniques would create a file that would be too large for even server-side rendering. But by procedurally generating the displayed content, MyWorld is able to create an exact replica of, to start, the UK.
Every building, roadway and landscape element is generated by algorithm. No 3D models – everything created on the fly by generating the environment from map rather than model data.
This isn’t a virtual world that is “like” Berlin (as, say, Twinity is), but is a replica of an entire country. And unlike Google Earth, for example, MyWorld is generated not to be a map with an optional 3D fly-through, but as a 3D world to start with.
My understanding is that MyWorld could generate a virtual world for any location in a matter of days given access to detailed mapping data.
In order to accomplish this, the biggest challenge is in the maps themselves – gathering street maps, satellite imagery, and even things like utility data (for the placement of things like street lights).
With this kind of data more readily accessible in the UK (through county offices) the company will launch MyWorld with a UK ‘world’ and will follow with other locations.
By loading maps into their engine, MyWorld is then able to procedurally generate an entire country, down to individual lamp posts and laneways.
MyWorld Platform
MyWorld is being developed by RealTime Worlds, which was founded by Dave Jones, creator of Grand Theft Auto.
A teaser video gives a sense of the platform:
What’s clear from the video is that the world itself is the main form of interaction, as compared to avatars. The ability to explore an entire country provides the backdrop for an incredibly wide range of potential games, as explained on the project blog:
As we work with publishers and business partners, we also want our players to help us develop Project: MyWorld. If this is the kind of entertainment product you’d love to play, post your comments on Facebook, follow us on Twitter, share Project: MyWorld with your friends and give us your ideas. We have an entire world to fill so there’s plenty of room for everyone. And if you’re a traditional game publisher looking to go online with a bold project or a social gaming or media company that sees the opportunity of Project: MyWorld, we’d love to hear from you as well!
The video also gives a sense of how user-generated content will be handled. Because while the buildings are procedurally generated, its clear that users can ‘tailor’ the buildings using in-world tools.
This is a clever way to handle the fact that although the mapping data might be accurate, it will require users to add detail and character to building facades.
I imagine there will be points, badges and rewards for helping to flesh out a house or a neighborhood.
Commerce and Games
The video also hints at virtual commerce:
And is clearly meant to tightly integrate with social media:
And will finally include games, although the early examples (like virtual fishing) are definitely more in keeping with what you’d expect from Facebook than a rich immersive 3D world:
But clearly MyWorld, at least to start, will be aiming for a unique combination of social media, location-based content, exploration and casual games.
I sort of think of it as a 3D version of FourSquare (and can’t imagine why they wouldn’t partner with 4Square or, more probable, replicate the service) mixed with Farmville and a sort of junior version of Grand Theft Auto.
The visuals are clearly aimed at a mass market and perhaps trend to a younger demographic. Having said that, Farmville is hardly being played by high school students, its finding a much larger audience in an older demographic.
As an aside, I actually think the ’tilt-shift’ photography look of things is a clever choice which gets around issues of rendering things in the distance.
Tilt-shift photography
What remains to be seen is how they plan to handle partnerships with other game developers, whether the platform has an open API or a software development kit of some sort and how the revenue model will work.
But what Project MyWorld may be able to achieve isn’t just a true mirror world built specifically to be served online as an interactive 3D platform for socializing and gaming. Instead, MyWorld, while initially tightly integrated with social media, may go beyond that and create instead a replacement for Facebook.
Why play Farmville when there’s a whole world to play in instead?
I’ve also been following Project MyWord, and totally agree that it will be a game changer for the metaverse. The fact that from the start they’ve created driving, flying and fishing games tell me they really understand what folks love to do in 3d worlds. Fishing games alone are already a *big* attraction in worlds like SL as well as popular MMOs.
Hoping they include the ability for users to create and share games involving narrative and story-based quests!
They’re currently asking folks for location suggestions in Britain to feature as postcards on their website. I suggested Cardiff Bay in Wales. I want to see the plaza and fountain where Torchwood is hidden.
/me starts thinking of the crazy potential for such media properties to build games for fans…
Looks amazing, but a game changer in the Metaverse? I think they would need avatars to accomplish that, hope they plan on adding that.
Play WHAT? and WHERE? thatll be the ENTERTAINMENT quotient question…
But i THINK the “business” question should be answered first…. before “millions of sheep” build a “virtual value” into a “company” for free… just to see it sold off for a few VC and CEOS to make a buck. once. and then move on to Disney:) and turn the “virtuality built” from “our world” to “their world we dont share in”
Again,, GAME, ENTERTAINMENT or BUSINESS PLATFORM?
try to be both, like SL and others, and it will only lead more angry or finally dissallusioned “community members”…;)
Metaverse game changer? of just another Pyramid to hope youre buried by.?
somefood for thought… 5000 years ago, the “greatest” civilization of its time began to spend all its time building pyramids for a few…
empty monuments are all that stand today.
at the same time, the “regular folk” not buying the “build it for a god” game… left…and wrote aand began to follow a set of laws and community guidelines that all had to follow…. no giant pyramids, just two stones and some ideas about how all should be “celebrated”..etc…. that group seemed to grow, splinter into 3 or more…. but grow and today , what they built seems to be structures that are much more then empty tombs…
a though about virtuality, reality and building stuff…and why.
It seems that MyWorld is edging the Farmvilleins into 3d, which can only be good for other 3d virtual worlds.
There’s a few key questions that will determine which of some vastly different possibilities will come about:
1. Will the real estate model be Google Earth – anybody can make a layer to export to other people – or the static-world model – every place is owned by one person?
1a. Given that the video shows Facebook, Twitter feeds coming from houses, there’s got to be some association between location and ownership. How will they resolve conflicts / verify ownership? Why am I forced to reveal my personal data? Doesn’t this just reinforce global economic and geographical obstacles that are normally surmounted by virtual worlds?
2. How are they going to deal with user (mis)conduct?
3. Economy?
4. What’s their business model?
I’m not holding my breath. This demo could have been done with SketchUp + Google Earth. Wake me when they have something more substantial, specific, and usable.
4. What’s their business model?
“a millions not cool…a billion is”.;)-
from gangsta gamez to gangsta platformz ?…
hope not. but probably.
Definitely a Google Earth killer — this is what Google should have been doing for years, and MyWorld is just happily filling in what Google doesn’t want/can’t develop. More than that…? I don’t know. Google Earth, as a commercial product, is not lucrative and never will be. As a technological show-off platform, it was always a huge success.
Procedural rendering of 3D objects is hardly new; academic research has been using it for years to deal with “filling in” their 3D reconstructions of historical sites — see, for instance, the video for Rome Reborn. They also used a procedural method to fill in all those Roman insulae (and yes, Rome Reborn doesn’t have avatars, either). However, it’s undeniable that MyWorld seems to look far better than anything we’ve been seeing so far.
A “game” (or a platform to develop games) of virtual real estate where users tinker around with tools to change buildings, make them look nicer, and sell them to other players, might actually be fun and entertaining (and perhaps even educational!). So, while this won’t be a “metaverse killer” — unless we can see what else MyWorld brings to the stage — it might become a “Google Earth” killer… and some innovative, educational way to kill time
[...] my recent post about MyWorld, a new mirror world social gaming platform, Metacam Oh commented that without avatars [...]
You forgot to mention that the pictures, the scenes the builds — they all look like ass.
SL is beautiful and compelling because it creates its own immersive logic and persuasiveness.
No avatar? That really gets frustrating. There was that British shopping world that had no avatar (or maybe it was this very one) and it was incredibly awful feeling. You need an avatar. Good Lord, even Farmville has an avatar!
different “venture”…
if we cant do avatars this month-it’s a feature.. if we can, well you get the picture…
duck and cover.
google earth 3d makes its money as a network tv-old media machinima provider…
looks crappy!
game changed;)
http://www.virtualworldsnews.com/2010/08/realtime-worlds-lays-off-project-myworld-dev-team.html
at least the BUISNESS Model WAS forced first…no meta. no punidit driven time waisters, just the reality of needs before technologies.
and now tens of thousands wont have to potentially waiste time working for a platform they had no pontentially fair stake in.
aw shux.
Stay tuned on this one. There’s more to come.
is there? oh joy.;)
btw- just watched yours and philips speeches
1.kudos on him, and wife it seems, for common sence ethics, and for showing up and speaking to the experiments most dedicated. and (though your speech got cut off?) to you for your desire to at least bring up some non comfortable issues about how the LL flavor of virtuality may be limiting or god forbid..not a “better” world.
2.10 years,7 years, 4 years whatever …. the “we dont know” stuff gets tiring. LL , Just like Myworld SHOULD decide…are they a game -designed for humans entertainment- or are the platform- designed for humans communications..
(or are they hyped virtualities called 2.0 corporations,who will be using modern day sytems of the global network to be built on the cheap labor of many and only benefit a few in any sence of fair human equities).
keep experiments in the lab and with those who sign consent forms… the new model to bomb first, and see if the radiation sticks should have been a 60 year old lesson…now known;)
anyhow. maybe the end or second half of you talk will show up- did you take any questions Doug?
c3
They seemed to split it for some reason – the second half is here:
http://www.ustream.tv/recorded/8925416
ah.ok thx ill take a look
http://gamasutra.com/view/news/29961/Crackdown_House_Realtime_Worlds_Goes_Into_Administration.php
was this your meaning? or do you know specifically whom is buying what?
c3