Blog Search Terms: David Hockney Gets a Prim Composer
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I think it was ArminasX who put me on to the game of glancing at the search terms that people use to find this blog and so every now and then I see if anything interesting is popping up or what the trends might be. The stand-bys, for this blog anyways, all seem to be related to rendering and builds: ambient occlusion, megaprims, Second Life dynamic shadows....stuff like that, about which I typically write in a sort of round-about way, usually related to third party developer tools like 3DS or Maya or whatever.
For some reason David Hockney is the number ...