Second Life 2.0: Re-Designing Virtual Worlds
Second Life, Virtual World Platforms | (15)
Linden Lab has launched a suite of platform changes which effectively shift Second Life into Version 2.0, with further changes in the pipeline that promise to radically transform the virtual world, its culture, its ability to integrate with the wider digital landscape, and its ability to attract new users.
There will be heaps written about the centerpiece of this: a new 'viewer' (the software by which users access Second Life).
But perhaps the BIGGER attraction, in some ways, is the launch of Second Life Shared Media (SLSM) which will allow clickable, embeddable Web pages, editable documents (think collaboration on a PowerPoint ...