Virtual World Growth Statistics
Business in Virtual Worlds | Comments Off
Wonderful visuals of statistics for virtual worlds, and fairly up-to-date. Also, source of endless argument over how to define and value a subscription. Would be incredible if we could get this data by "hours played" rather than just pure subscriptions - which would be weighted in any case by level of subscription.
However, if nothing else, the trend lines are intriguing (and in Flash - sorry I wasn't up for a screen grab).
See the stats here.